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I wish I had more constructive feedback to give, but the long and short of it is that this extension appears mega unstable, making it virtually unusable. Is this a known problem?
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Steps to reproduce:
1. Open Godot 4.3 project
2. Add Proton Scatter node to scene
This causes the editor to close/crash.
Tried downloading from github and asset store, same result.
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### Godot version
4.3.stable
### godot-cpp version
4.3.stable
### System information
Windows 10
### Issue description
**Context**
I'm creating an editor plugin with GDExtension that involves w…
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**Describe the bug**
Editor / Executable using "GodotSteam MultiplayerPeer Pre-compiled" can not run on older laptops.
-another finding: an executable with MOBILE renderer however can run on older l…
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I have Data.gd **inside my mod** containing :
```
extends Node2D
class_name Data
const my_int : = 1
```
In godot editor, I can use anywhere Data.my_int without ever instantiating any Da…
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```
If you want to build this as a module, simply download the sandbox.zip from releases, unzip it, and copy it to the modules folder in godot, build it:
scons module_sandbox_enabled=True disable_…
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After closing and reopening Godot, the categories for tiles in my plugin are turned off by default. When I turn the categories back on, they work properly in the editor. However, during runtime, the c…
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1. Did you restart the godot editor once
2. Is dlls unblocked on windows
3. ??? Investigate docker images being out of date
4. Check the sandbox scripts manually and change a space to force recompi…
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You need to be able to run webview in the editor.
Now this opportunity is sorely lacking. Judging by the code, webview is assigned to window. And if you just change:
```
...
#[derive(GodotClass)]
…
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### Godot version
v4.3.stable.official [77dcf97d8]
### LimboAI version
v1.2.2
### LimboAI variant
GDExtension / AssetLib
### Issue description
Godot editor silently crashes when using Blackboar…