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@Qingq-li
Thanks for your great work!
I think my question is similar to #7.
In my case, I want to execute the SLAM algorithm with Ouster0_128.
When I try to visualize my own trajectory …
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The user should be able to interact with different objects in the game.
For instance, it should be possible to ``look at wall``. And then, a message should be returned with some information:
>Y…
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i want to know the detail about the "inseg_lib"?
thanks~
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# General info
- [x] Conference: ICPR 2018
- [x] Source paper: [paper S07](https://github.com/kerautret/PrivatePDFforRLPR/blob/master/s07.pdf)
- [x] Papers title: Incremental 3D Line Segment Extra…
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Hi @sandwichmaker . Thank you very much for sharing such a great package. If the problem to be estimated is sparse for example the SLAM problem, the Solver can be very efficient. But now my problem is…
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For running 3D SLAM, visual slam, and others, it would be useful to have a 3D static layer taking in a 3D map from a map server and populating it with the same mechanics as the existing static layer. …
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hi @laxnpander ,really impressived to see your amazing work ,it helps me a lot!
Now i have run all gnss/reco/noreco launch file with your test dataset ,and they look great.When i use my own dataset ,…
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We need a CPU based dense reconstruction SLAM in ILLIXR. [OpenChisel](https://github.com/personalrobotics/OpenChisel) is one of the better implementations so we can use this.
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with other slam front-end( like vins-mono or orb-slam ...), i got the rgbd(keyframe)+poses ( synchronized ), but there are some loop closure errors, i want to optimize the existing coarse poses wit…
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Decide on the options and defaults for the maximum width of lines and indents.
Rustfmt currently has the following options:
```
max_width: usize, 100, "Maximum width of each line";
ideal_wid…