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ambient light cast by view distance
shadow quads cast by:
agent blind angles (zones)
map geometry
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### Describe the Problem
Auras are not lights. They don't illuminate anything. Their lumens value is meaningless. They support visibility control that is not good for lights (`GM`/`OWNER`). They don'…
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There's no way to package a .txt soundscape file with an addon, and so I think there should be some other way to create a custom soundscape, perhaps with lua.
```
"degenerate_outdoors_storm"
{
"p…
ghost updated
2 months ago
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### What happened?
Radius = 5 units (100px), Attentuation = 0:
![image](https://user-images.githubusercontent.com/31905376/216728827-e3e8436c-be16-4418-a104-4e4070aa06d4.png)
The density is pro…
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I suggest to **add RCS** (Radar Cross Section) to the message **VehicleAttributes** in osi_object.proto.
The RCS is angle dependent and typically given in 1 degree steps (monostatic RCS). So the RCS …
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Hi, thanks for sharing go-chromecast - its great!
If you pause the playing content for greater than 20min, chromecasts "ambient" mode kicks in and begins displaying a slideshow. This would be grea…
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Once the maps will have been figured out for exteriors, apply the same logic to the interior shadows.
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I am trying to use several of the ESP crates together in a program, and I seem to be getting inconsistent results from the ADC when using this crate. I have created a minimum program to demonstrate th…
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**Goal:**
- [x] 1. Reconnect FPGA to chip and spacely: check routines works
- [x] 2. Connect all the analog biases and check current is more or less ~OK
- [x] 3. Program a single pixel and leave e…
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### Godot version
Godot 4 rc1
### System information
Windows 10, Vulkan, NVIDIA GTX 1660
### Issue description
It's likely that I configured something incorrectly, but I'm using a custom lighting…