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[Crashes.zip](https://github.com/user-attachments/files/17706936/Crashes.zip)
While on the versions prior any crashes were practically non-existing
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Well, turns out you can map SDR into HDR colorspace with amazing results.
Works well on windows binaries of mpv. And only mpv.conf edits are needed:
mpv.conf:
---
profile=gpu-hq
vo=gpu-next
…
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1. `is_active` var is referenced but there is only `active`. Compilation error. https://github.com/wolfpld/tracy/blob/116e82de9ebbf3937b066a3be23b8d8de16b2a0a/public/tracy/TracyD3D11.hpp#L360
2. In a…
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Although I can find very few games that are both 64-bit and using dx10, however, the d2d implementation of wine relies on d3d10. And d2d is required for Rockstar Games Launcher to work.
The major wor…
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https://github.com/bkaradzic/bgfx/blob/a855f1cf2dde73dc26346768b032530ca200c1b3/src/renderer_d3d11.cpp#L4818
@bwrsandman
There's a few issues going on with recent changes to TextureD3D11::updat…
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After taking a deep dive into the various graphics API init routines for OpenXR (and reading the entire core specification front to back), I think the only way to make this work cleanly and according …
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In my case I bounded 2 resource sets, but didn't use all the elements from the first set.
That caused my second resource set to be bounded to the buffers of the first set.
Only broken on D3D11.
O…
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### Game or games this happens in
ATV Offroad Fury Pro UCUS98648
### What area of the game
While in Main Menu, select SINGLE PLAYER and then the frame dips, and persists in other menus.
This DOE…
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While testing for Issue #681, I encountered a new issue.
I began a trace and launched the simulator with OpenKneeboard already running. At the moment I started VR mode in MSFS, the simulator (but n…
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**Version/Branch of Dear ImGui:**
Version: 1.88
Branch: docking
**Backend:**
C++20, Windows10
I tried both two ways:
imgui_impl_dx11 + imgui_impl_glfw
imgui_impl_dx11 + imgui_impl_win32…