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### Describe the project you are working on
A demo project showcasing Godot's capability for high-fidelity visuals
### Describe the problem or limitation you are having in your project
Godot 4.0 in…
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### Labels
[BUG][MINOR]
### Description
Fabricators dont have decals of an item
### Steps to reproduce
Open fabricator.
### Expected Behavior
I wanted to see what im making. Som…
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### Tested versions
4.3dev4
### System information
Godot v4.3.dev4 - Debian GNU/Linux trixie/sid trixie - Wayland - Vulkan (Forward+) - dedicated AMD Radeon RX 5600 XT (RADV NAVI10) () - AMD Ryzen …
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Sometimes the game crashes with an error "Too many decal surfaces" - so far I only encountered this in Half-Life: Echoes. After uninstalling HLFixes, the error disappeared.
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### Contact Details (Optional)
sam_faulkner8@hotmail.com
### Describe the bug
Right so when your working on your game you tag textures in the run time. this thing a decal, this things sky...ect The…
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**Is your feature request related to a problem? Please describe.**
Edit -> Select Element -> cannot choose a decal.
**Describe the solution you'd like**
Being able to select decals.
**Describe…
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**Describe the bug**
Decals cannot be renamed.
**To Reproduce**
File -> New -> Completely empty table
Click Insert Decal button and place one on the playfield.
Change decal name from "Decal" to…
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What it looks like in blender:
What it looks like inside of scenario_structure_bsp tag after export:
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```
There should be support for creating and editing decals in AresEd.
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Original issue reported on code.google.com by `jorrit.t...@gmail.com` on 8 Nov 2012 at 1:20
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McAwl updated
2 years ago