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### Describe the bug
The decal renderer can only project materials with the decal or projected_decal shader. ( why are there two decal shaders? )
![image](https://github.com/Facepunch/sbox-issue…
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**Describe the bug**
A base layer with pom applied + decals on top cast shadows onto themselves, which are visible through the decals even if the decal has an opacity of 100%.
![height_shadows_d…
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my model of the shirt is not loaded. it shows the error.
`
import React from 'react'
import { easing } from 'maath';
import { useSnapshot } from 'valtio';
import { useFrame } …
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easy mode: ragdoll (DONE)
sometimes:
* enemies should sometimes drop weapon and grab place they were fatally wounded
* sometimes make last attempt to attack as they fall
* Hellish Quart has best…
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### Contact Details (Optional)
### Describe the bug
Right so when your working on your game you tag textures in the run time. this thing a decal, this things sky...ect Then you perform a capture…
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### Context
https://eclipse-ecal.github.io/ecal/_download_archive/download_archive.html#download-archive
Currently there are already compiled python binaries available for different os and python …
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There should be support for creating and editing decals in AresEd.
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Original issue reported on code.google.com by `jorrit.t...@gmail.com` on 8 Nov 2012 at 1:20
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The ability to place decals similar to Source Engine would break up the repetitive tiling textures that are generally a problem with these types of levels. I am still working out the details on how it…
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### Describe the project you are working on
Sci-Fi environment and asset rendering, following what's been called the 'Star Citizen Workflow'.
### Describe the problem or limitation you are havin…
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### Feature request:
Having a single or multiple decals on top of each other can make it hard to either select the base layer or any of the stacked decals. A right click context menu that lists all …