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### Describe the project you are working on
Any 3D project with lightmaps
### Describe the problem or limitation you are having in your project
Godot offers screen-space ambient occlusion, bu…
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Some sprites are essentially a light source, so they should have an attached dynamic point light.
- [ ] Make a selector that specifies which sprites (based on e.g. texture and render mode) need to …
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I'm using a Terminal with light background. So, I configured the `App` to use the light theme at start-up. Unfortunately, the app background flickers to black when pushing a `Screen` in `on_mount()`.
…
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## Description
My build error
```
Preset CMake variables:
CMAKE_BUILD_TYPE="Debug"
CMAKE_CXX_COMPILER="g++"
CMAKE_C_COMPILER="gcc"
CMAKE_EXPORT_COMPILE_COMMANDS="ON"
CMAKE_TOOL…
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Can we benefit from Radiance Cascades in VPX and maybe go from prerendered Lighting (VLM) - which is great btw. - back to dynamic light calculation again (for the better) and have a more simplified w…
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Hey,
I'm not quite happy with the contrast of the colors picked in dynamic auto theme. While it picks up my dynamic colors, the chosen shades between the buttons and the background are a bit hard to …
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Hi there,
great project. I have noticed that not all passes of alpha-blended shaders are lit. If you have a look at the pom_bots "Pyramid of the Magician" custom map (https://ws.q3df.org/map/pom_bo…
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## Description of Issue
Dynamic light doesnt illuminate blocks with "ambientocclusion":false in block model
## Steps to Reproduce
Create a block model with "ambientocclusion":false
Load this mod…
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Hi
Is there a way to adjust lighting in scenes?
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### Tested versions
v4.2.1.stable.official [b09f793f5]
### System information
Godot v4.2.1.stable - Windows 10.0.22621 - Vulkan (Forward+) - dedicated AMD Radeon RX 6700 XT (Advanced Micro De…