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**Godot version:**
Godot 3.2 beta 4
**OS/device including version:**
Windows 10
**Issue description:**
Transparent + no culling + deep parallax depth combination in SpatialMaterial crashes ed…
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## What just happened?
I'm moving a window in the SL interface and the movement is laggy and stuttery.
Resizing the same window is normally smooth.
This specially applies to text editor window,…
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We propose to replace tinymce with an editor that:
1. Uses the browser's `contentEditable` instead of an iframe.
2. Is more lightweight
3. Can be used for collaborative editing
And of cour…
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### SPECIFIC ISSUE ENCOUNTERED
Android application show black screen. Instant Preview shows white screen.
### VERSIONS USED
- Unity: 2019.1.10f1
- ARCore SDK for Unity: 1.10.0
- Device m…
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**Describe the bug**
Unreal Engine Crashes when a semantic color is changed while in semantic view (Semantic Color Textures) and a corresponding object is or comes in the (editor) view (after color w…
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### Describe the project you are working on
Godot Kart Racing
### Describe the problem or limitation you are having in your project
I'm creating a custom theme, now for checkbox button, and I'm not…
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### Tools
- [x] Level Editor(s):
* Hammer
* [Hammer++ (TF2)](https://ficool2.github.io/HammerPlusPlus-Website/download.html)
- [x] Compiler(s):
* vbsp, vvis, vrad, vbspinfo (Half-Life 2)
- [x…
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```
Not sure how to make them, but I have 2 ideas.
1. Create 8 square terrains surrounding the main one (with the same size). They
need very decreased Hmap size, pages, layers (maybe just some textur…
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### Expected behaviour
I was expecting to generate the apk file from the app, or at least to receive information about **which** asset has the incorrect format.
### Actual behaviour
The bui…
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# **Describe the bug**
Opening a simple project in Linux, it fails on creating Textures
```
System.Exception: Platform does not support (D24_UNorm_S8_UInt) format with a (Sampled, DepthStencil Te…