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### Is your feature request related to a problem?
"Skin edge support" often has complicated shape and is not suited for fast printing like infill with just straight lines. This is a problem for 8 bit…
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As of today, we have a method of recording the information of users prior to giving them a licence. However, this licence is the same for all users.
We should add the ability to generate a new lice…
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Hello, I only see in your paper and code about the reward for RVO collision avoidance, and there is no reward for finding the robot to find the target, how is it set about the robot finding the target…
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### Describe the project you are working on
Navigation, AI and Features like Navmesh Weights, Modifiers and Jumplinks in Videogames.
### Describe the problem or limitation you are having in your…
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你好:
File "D:\tools\_SelfWork\Robot\rl_collision_avoidance-release\TorchGA3C\network\snn_onSJ.py", line 188, in forward
x = self.oas_lif1(x).contiguous()
File "C:\ProgramData\Anaconda3\envs\…
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### Godot version
4.0.beta3
### System information
macOS Monterey 12.6
### Issue description
When navigation agent should go around moving obstacles it almost seems it pushes into obstacle until …
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Storms: use an alternating left/right attack pattern to shoot rockets from their top side launchers, this some times causes them to shoot their own team or friendly team units. like rockos these rocke…
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### Godot version
3.5rc5
### System information
Windows 10, Nvidia gtx 1660Ti, latest drivers, GLES3
### Issue description
Check the test scene, the agents easily cluster without taking…
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thanks!
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