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Hi,
I am trying to connect android (As server) to hololens. i tried tcp connection but uwp does not supported.
What connection can i make between the devices?
If i want to use the SharingStage.c…
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### Original issue opened by:
@graceCode100
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## Describe the bug
User feedback: Pinky joints in the rigged hand mesh behave weirdly when using Leap Motion. Needs further investigation to deter…
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### Original issue opened by:
@AMollis
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## Describe the problem
With Unity's [XR Hands](https://docs.unity3d.com/Packages/com.unity.xr.hands@1.1/manual/index.html) package, Unity now exposes a…
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Holographic Remote Player v2.7.3.0.
Error message appears on the hololen when trying to connect from UE 4 editor.
**Disconnect : Transport connection was closed due to the requested video format…
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I have been trying to get the WLT set up working inside of MRTK 3 but I have been having issues. Are there any plans to upgrade to MRTK 3? This is such a great capability I would love to use it with t…
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### Original issue opened by:
@m-the-hoff
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Support for data binding and localization of text and other assets. This framework is a combination of platform agnostic and Unity specific code.
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…
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### Original issue opened by:
@RogPodge
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Tracking work to be done for an Android build pipeline. A basic sanity check to ensure that our code is able to build on that device properly
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### ISS…
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### Original issue opened by:
@RogPodge
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## Describe the problem
Gesture recognition and animation is currently tied up within several classes and controllers. This issue tracks bringing out tha…
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Hi guys,
Thanks for your hard work, your project really helps me on my Hololens prototype.
prefeb is a key feature from version 2.5 . seems this feature is missing in the latest editor, this makes …
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### Original issue opened by:
@TheOnlyMunk
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## Describe the problem
I'm always frustrated when [...]
I enter play mode and it takes 10+ seconds to start.
## Describe the solution you'd l…