-
Missing stuff:
- [ ] #465
- [ ] #466
- [ ] #469
- [ ] #444
- [ ] #438
- [ ] #467
-
https://rapier.rs/
-
### Item name
Rapier
### Description
Meepo can hold Divine Rapier in the neutral slot - it is not dropped on death
### Example Match ID and Timestamp
7824700081 - 1/7/2024 15:44
-
Hi,
I'm using threlte and @threlte/rapier for a 3D application that should perform a deterministic simulation across multiple devices.
The official documentation of rapier guarantees determinism, i…
nicmr updated
1 month ago
-
I am trying to make a vehicle wandering all over the navmesh randomly.
However the navmesh isn't just a flat plane, but has lot of ups and downs etc.
Every docs and examples and codepen I find o…
-
After upgrading from ^0.11.2, and then building using vite build, the resulting app will encounter this issue when creating a new physics world. Tested using https://github.com/viridia/demo-rapier-th…
-
As a new user opening rapier, it can be overwhelming to see `Real` used everywhere, rapier uses heavily generic code, so thriving to limit indirection can help.
```rs
// This can be gated behind a…
-
Could the double slice macro account for sorting and prefer Agile weapons for second strike?
e.g. +2 Striking Wounding Rapier / +2 Striking Fearsome Shortsword currently sort alphabetically so …
-
Should the "parallel" feature in Rapier enable the "parallel" feature in Parry?
-
I started to investigate out why the performance is so slow. On Rust version I am getting 9k circles, on new one I am getting 6k circles. So about 33% slower.
I am using [Instruments app](https://m…