-
### 🚀 What's the Problem?
Currently working with openwebui, their way of sending requests to the ollama-server is not with using the 'standard' way of using the ollama py package. But instead using r…
-
### System Info
`pip install text-generation `with version '0.6.0'
I need to use python package not docker
### Information
- [ ] Docker
- [ ] The CLI directly
### Tasks
- [ ] An officially suppo…
-
**Description:**
I am experiencing issues with running the OllamaSpring application on my local machine. The details of the problem are as follows:
* Application: OllamaSpring
* Affected Versio…
-
See [Physically Based Rendering Of The Mars Atmosphere](http://elib.dlr.de/86477/1/Collienne_GI_VRAR_2013.pdf)
![aqogves-1200x671](https://cloud.githubusercontent.com/assets/387352/25572629/9f1252f…
-
@gmao-yzhu, @BenjaminTJohnson , @MingjingTong-NOAA , @emilyhcliu , @gmao-wgu , @quanhualiu, @mingchen36
I just noticed that the Common_RTSolution.f90 in this repository had already tried to adopt s…
-
Atmospheric scattering is complete in #36 and i gathered informations from #2 and #39 to render the rest part of sky.
roeas updated
9 months ago
-
Currently, the sky after sunset becomes completely dark. However, atmosphere is never completely dark
and during night, when rayleigh scattering stops dominating, some phenomena appear like airglow o…
mdkdy updated
7 years ago
-
Many resources are available, which need to be tested further:
- Scratchapixel's explanation: https://www.scratchapixel.com/lessons/procedural-generation-virtual-worlds/simulating-sky
- Frostbite's …
-
As a creator I want to be able to create a sky based on atmospheric scattering parameters and a single light source (sun). It should be usable as background and environment light source.
Reference:…
guusw updated
2 years ago
-
It would be nice to be able to procedurally generate the sky with correct atmospheric scattering. This could be controlled by a new .mtr keyword.