issues
search
AgoutiGames
/
RawSalmonEngine
A game engine utilising "Tiled" map files
GNU Lesser General Public License v3.0
17
stars
1
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Buggy 32 bit support
#113
VectorWolf
opened
2 years ago
0
std::experimental::filesystem is deprecated
#112
VectorWolf
opened
2 years ago
0
tinyxml2 library not found
#111
VectorWolf
opened
2 years ago
1
Change build passing to travis-ci.com
#110
VectorWolf
closed
3 years ago
0
Transform module
#109
VectorWolf
closed
4 years ago
0
Add option to manipulate tiles of map layer
#108
VectorWolf
opened
4 years ago
0
Engine can't find font file in linux build
#107
VectorWolf
closed
4 years ago
0
Replace position, dimesion, rotation and flip values by transform object
#106
VectorWolf
closed
4 years ago
0
Add option to temporarily disable collision of actors
#105
VectorWolf
opened
4 years ago
0
Parse initial rotation and flipping
#104
VectorWolf
closed
4 years ago
0
Add flip methods to actors
#103
VectorWolf
closed
4 years ago
0
Web Build stuck at loading same mapfile again when using chrome
#102
VectorWolf
closed
4 years ago
2
No sound in Web Build when using chrome
#101
VectorWolf
closed
4 years ago
2
Remove the now deprecated event system
#100
VectorWolf
closed
4 years ago
0
Add support for color keying
#99
VectorWolf
closed
4 years ago
0
Add support for margin and spacing for tilesets
#98
VectorWolf
closed
4 years ago
0
Add a "median point" to actors
#97
VectorWolf
closed
4 years ago
1
Add DataBlock to Tiles
#96
VectorWolf
opened
4 years ago
1
Make additionally to font manager a glyph cache for use with textbox factory
#95
VectorWolf
opened
4 years ago
0
Enable easy preloading of assets
#94
VectorWolf
closed
4 years ago
1
Expose collisions for the SalmonLib interface
#93
VectorWolf
closed
4 years ago
1
Change AnimationType from enum to string to be more flexible
#92
VectorWolf
closed
4 years ago
1
Tile Hitboxes not always trigger on_collision of actors
#91
VectorWolf
closed
4 years ago
0
Can't pass actor variable to MeSetVar event
#90
VectorWolf
closed
4 years ago
1
Make matematic expressions possible as event property inputs
#89
VectorWolf
closed
4 years ago
1
Logging Class
#88
VectorWolf
closed
5 years ago
1
Box2D integration
#87
VectorWolf
opened
5 years ago
0
OpenGl Backend
#86
VectorWolf
opened
5 years ago
1
Template ObjectLayers
#85
VectorWolf
closed
5 years ago
0
Event Shortcut keywords
#84
VectorWolf
closed
4 years ago
1
Rewrite Trigger Events
#83
VectorWolf
closed
5 years ago
0
Suspend Layer Functionality
#82
VectorWolf
closed
5 years ago
0
Hide Layer Functionality
#81
VectorWolf
closed
5 years ago
0
More camera smoothing options
#80
VectorWolf
opened
5 years ago
0
Add parralax map option to plain tile maps
#79
VectorWolf
closed
4 years ago
1
Flip and rotate support for tiles
#78
VectorWolf
closed
5 years ago
0
Nicer hexagonal example map/tileset
#77
VectorWolf
closed
4 years ago
1
Nicer isometric example map/tileset
#76
VectorWolf
closed
4 years ago
1
Support for non staggered isometric maps
#75
VectorWolf
closed
5 years ago
2
Camera Events
#74
VectorWolf
closed
4 years ago
1
Animation speed
#73
VectorWolf
closed
5 years ago
0
Windows only problems
#72
VectorWolf
opened
5 years ago
1
Update Readme
#71
VectorWolf
closed
5 years ago
1
Write documentation into wiki
#70
VectorWolf
closed
4 years ago
2
Integrate multi-type variables into parser
#69
VectorWolf
closed
5 years ago
0
Print Strings and numbers to map
#68
VectorWolf
closed
5 years ago
2
Supply variable name instead of constant as event property
#67
VectorWolf
closed
5 years ago
1
Event setting animation to a specific frame
#66
VectorWolf
closed
5 years ago
0
Proper static UI positioning
#65
VectorWolf
closed
5 years ago
2
Make actors hitboxes clickable
#64
VectorWolf
closed
5 years ago
1
Next