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ArmaAchilles
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Achilles
Achilles is a gameplay modification for Arma 3. It expands the Zeus real-time editor with many new additions as well as provides bug fixes.
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Translate Add Korean
#526
ins3821
opened
10 months ago
0
Can't place/use Achilles modules
#525
KrivakClass
opened
3 years ago
1
Achilles elements not showing up in Zeus interface or not working (bug) (issue)
#524
Bread117
opened
3 years ago
1
Patrol/Loiter module does not work as intended/used to on aircraft
#523
BloodSoakedBandit
closed
1 year ago
0
Suppressive fire module "Line Up" not working
#522
EllmansWorld
closed
4 years ago
1
fn_spawnCarrier.sqf not working properly on dedicated servers.
#521
endigma
opened
4 years ago
0
Ares_fnc_RegisterCustomModule not working as documented.
#520
VileAce
opened
4 years ago
0
Chatter Keybind usable when not Zeus
#519
Radiumio
closed
4 years ago
0
EOL
#518
Kexanone
closed
4 years ago
0
Ace medical update
#517
DeliciousJaffa
closed
4 years ago
2
Limit 105mm ROF in CAS strikes
#516
LorenLuke
closed
4 years ago
2
Deep Copy and Deep paste Do not respect editing area restrictions
#515
Bummeri
opened
5 years ago
0
OnDisplayCuratorLoad should have an event after the display and all modules have been initialized
#514
CreepPork
opened
5 years ago
0
Cannot damage Zeus when Remote Controlling AI
#513
HawaiianSL
opened
5 years ago
2
Copy vehicle customisations using deep copy
#512
NikkoJT
opened
5 years ago
0
[Devbranch] Placing vehicle causes error message
#511
Blutze
closed
5 years ago
3
ZEN compatability
#510
CreepPork
opened
5 years ago
0
Dynamic dialog docs overflow tables
#509
CreepPork
closed
5 years ago
0
General editor UI changes
#508
CreepPork
closed
5 years ago
0
Fix error on BIS attribute load
#507
CreepPork
opened
5 years ago
0
Search bar improvements
#506
CreepPork
closed
5 years ago
0
Tree cleanup
#505
CreepPork
closed
5 years ago
0
Add resource function to control elements
#504
CreepPork
closed
5 years ago
0
Add owner tabs to dynamic dialog
#503
CreepPork
closed
5 years ago
0
Add description block control to dynamic dialog
#502
CreepPork
closed
5 years ago
0
Module wrapper
#501
CreepPork
closed
5 years ago
0
Attribute buttons in unit attributes (double click on unit)
#500
CreepPork
closed
5 years ago
0
Attribute panel in tree view
#499
CreepPork
closed
5 years ago
0
Dynamic dialog system
#498
CreepPork
closed
5 years ago
0
Add game logic to side control as a secondary control
#497
CreepPork
closed
5 years ago
0
Context menu
#496
CreepPork
closed
5 years ago
0
Custom modules
#495
CreepPork
closed
5 years ago
0
RHS Vehicle Damage not working + [FEATURE REQUEST]
#494
BloodSoakedBandit
opened
5 years ago
0
Added Detailed Installation Guide
#493
Radiumio
closed
5 years ago
0
It is not possible to add equipment to cargo net boxes
#492
HighQualityWaschbaer
closed
5 years ago
1
Improve mod-compability with Zeus waypoint definitions
#491
kerckasha
opened
5 years ago
4
Module description for Custom Modules
#490
stafmoony
closed
5 years ago
1
Fixed wrong hyperlinks in the table of contents
#489
CreepPork
closed
5 years ago
1
Fixed inventory attribute after latest Arma update
#488
CreepPork
closed
5 years ago
3
Zeus unable to edit crates/vehicles inventory after CBA last update
#487
ZobbyLaMouche
closed
5 years ago
2
Modules not spawning in "Modules" Tab
#486
Timai364
closed
5 years ago
5
Adds More Animations
#485
Ryan180602
closed
5 years ago
4
Make Achilles support BIS_fnc_setCuratorAttributes
#484
Bummeri
opened
5 years ago
6
Sort music alphabetically and resume last track on re-open
#483
CreepPork
closed
5 years ago
1
Arsenal Breaks itself
#482
PITSteelers
closed
5 years ago
1
Attach to Module; Cant attach objects to vehicles.
#480
StukaBlyat
closed
5 years ago
4
Prevent ACEX HC transfer before unloading
#479
ampersand38
closed
5 years ago
9
Reinforcement Module Fast Roping bugged
#478
BloodSoakedBandit
closed
5 years ago
9
Initial functions/module set up
#477
CreepPork
closed
5 years ago
1
Slow down burst and semi-auto suppressive fire rates
#476
bovine3dom
closed
5 years ago
0
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