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CesiumGS
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cesium-unity
Bringing the 3D geospatial ecosystem to Unity
https://cesium.com/platform/cesium-for-unity/
Apache License 2.0
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Support for web request headers when loading tilesets
#411
AndersLindas
opened
7 months ago
0
Add missing libs to iOS bitcode list.
#410
kring
closed
7 months ago
0
Vision Pro Reinterop build issue
#409
mechpil0t
opened
7 months ago
16
Crash on Quest 2 / Quest 3 after around 20 minutes of playtime
#408
electrum-bowie
opened
7 months ago
16
Add support for polygon clipping
#407
j9liu
closed
7 months ago
5
Add tutorials for building VR applications
#406
j9liu
opened
7 months ago
0
Support textures with less than four channels
#405
j9liu
closed
7 months ago
1
Add `materialKey` to `CesiumRasterOverlay`
#404
j9liu
closed
7 months ago
3
Only allow one copy of Reinterop to run at a time.
#403
kring
closed
7 months ago
1
Fix UnityPrepareRendererResources trying to destroy texture assets
#402
azrogers
closed
7 months ago
2
Support reordering raster overlays
#401
kring
closed
7 months ago
1
Better activation radius gizmo for CesiumSubScene
#400
azrogers
closed
8 months ago
0
Use Delayed input fields for `CesiumGeoreference` editor
#399
azrogers
closed
8 months ago
0
Add flag to TextureLoader for sRGB textures, load some textures as linear
#398
azrogers
closed
6 months ago
4
SqlLiteCache Memory Leak when using Netcode For GameObjects
#397
Reag
closed
8 months ago
4
Allow specifying an activation distance for CesiumOriginShift instead of updating every frame
#396
azrogers
closed
8 months ago
2
Rewrite CesiumFlyToController to match improvements in cesium-unreal
#395
azrogers
closed
7 months ago
8
More Generic Camera Support
#394
Reag
closed
8 months ago
1
Fix warning when adding new DynamicCamera in the editor
#393
azrogers
closed
8 months ago
1
Remove URP component from DynamicCamera prefab
#392
azrogers
closed
8 months ago
1
Modify CesiumSubScene to use parent CesiumGeoreference's coordinates when added in-editor.
#391
azrogers
closed
8 months ago
3
CesiumFlyToComponent "jumps" at the end due to spherical math that doesn't quite work on an ellipsoid
#390
kring
closed
7 months ago
1
Refactor API for 3D Tiles 1.1 metadata support
#389
j9liu
closed
7 months ago
4
Problems with left eye rendering on Quest 2/3 with Vulcan api
#388
dudziakl
opened
8 months ago
5
Use AssetDatabase.LoadAssetAtPath instead of Resources.Load in Editor
#387
kring
closed
9 months ago
0
Fix generated code problems with nullable primitive return values
#386
kring
closed
8 months ago
1
Apply KHR_texture_transform in Unity
#385
joseph-kaile
closed
7 months ago
3
Frequent Shader Error On Build
#384
nitroman123
opened
10 months ago
3
Add support for multiple Cesium ion servers
#383
kring
closed
9 months ago
3
`CesiumDefaultTilesetMaterial` not receiving proper directional lighting at certain angles
#382
scaredskeleton
opened
10 months ago
6
encounter some problems while using Cesium for Unity
#381
linglom1
closed
10 months ago
1
Update to 3D Tiles 1.1 metadata
#380
j9liu
closed
7 months ago
6
Better handling of Generic functions in Reinterop
#379
j9liu
opened
10 months ago
0
Avoid building
#378
markgrossnickle
closed
10 months ago
1
cesium unity ar geospatial
#377
ys1317
closed
10 months ago
6
create release package of Cesium for Unity failed.
#376
lijuhong1981
closed
10 months ago
4
How to style 3D tiles like in CesiumJS?
#375
whisper-bye
closed
11 months ago
1
Fix CI failures due to Unity licensing timeout
#374
kring
opened
11 months ago
0
Add Google to the Quick Add panel
#373
kring
closed
11 months ago
0
Compilation error missing DotNet
#372
maki0315
closed
11 months ago
2
Google Map tiles are not rendering properly in the Editor's Scene View
#371
RyuuyaS
closed
12 months ago
1
Support double-sided materials
#370
j9liu
closed
4 weeks ago
0
Scale Changes Y Location
#369
markgrossnickle
closed
1 year ago
2
Make the project compatible with OSX 10.13
#368
joseph-kaile
closed
1 year ago
1
Target macOS 10.13+ when compiling the native code
#367
kring
closed
1 year ago
0
for WSA build typo?
#366
tomlee-dev
opened
1 year ago
1
Fix Mac Standalone
#365
joseph-kaile
closed
1 year ago
1
Add "Ignore `KHR_materials_unlit`" option
#364
j9liu
opened
1 year ago
0
Build XCode project as part of the build process
#363
joseph-kaile
closed
1 year ago
1
v1.6.1 fails to build on iOS (again)
#362
kring
closed
1 year ago
0
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