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CivMC
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Civ
Monorepo for development of and running a Civ Server.
MIT License
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Setting fuel input on factories with middle click does not work.
#496
RedDevel2
opened
1 month ago
0
Factorymod is too picky with data when name/lore is specified.
#495
RedDevel2
opened
1 month ago
0
Revert "Merge pull request #394 from MrJeremyFisher/maybe-fix-factory…
#494
okx-code
closed
1 month ago
1
Limit reinforcement decay refresh distance to match render distance
#493
awoo-civ
opened
2 months ago
0
Improve acid block ergonomics
#492
awoo-civ
opened
2 months ago
0
Fix local docker setup
#491
AngrySoundTech
closed
2 months ago
1
Revert change
#490
RedDevel2
closed
2 months ago
1
Superfriend snitch fix
#489
MrJeremyFisher
closed
1 month ago
0
Fix Command Created Factory IO
#488
MrJeremyFisher
closed
1 month ago
1
Update tag
#487
RedDevel2
closed
2 months ago
1
Upload new jars
#486
RedDevel2
closed
2 months ago
1
Factories created with the administrator create command are lacking default IO settings
#485
AngrySoundTech
closed
1 month ago
0
Suggestion: Prevent Pearled players from pearling other players.
#484
AngrySoundTech
opened
2 months ago
2
Pearled players can't get near their own pearls
#483
AngrySoundTech
opened
2 months ago
1
update branch
#482
RedDevel2
closed
2 months ago
0
Eliminate Intermediate containers
#481
AngrySoundTech
closed
2 months ago
1
Update auth and monitoring templates
#480
AngrySoundTech
closed
2 months ago
1
Fix working directory for actions
#479
AngrySoundTech
closed
2 months ago
0
Move CivDocker and Ansible into Monorepo
#406
AngrySoundTech
closed
2 months ago
1
Massively simplify BeeKeeping output
#405
Protonull
opened
2 months ago
0
Refactor /ignorelist command
#404
Protonull
closed
2 months ago
0
Reinforced Restone ore takes damage when right clicked.
#403
RedDevel2
opened
2 months ago
0
Sponge bastions can be used as sponges that don't need to be dried
#402
okx-code
opened
2 months ago
3
Update runServer version to 1.20.4
#401
jaymsDooku
closed
2 months ago
0
Prune KeyedUtils
#400
Protonull
opened
2 months ago
0
Prune UuidUtils
#399
Protonull
opened
2 months ago
0
Standardises and centralises compacted item handling
#398
Protonull
opened
2 months ago
7
Protect all damageable items
#397
MrJeremyFisher
opened
3 months ago
1
Add horse armour hack
#396
Protonull
opened
3 months ago
1
Yeet canvas
#395
Protonull
closed
3 months ago
0
Fix Factory Overflow
#394
MrJeremyFisher
closed
2 months ago
0
Re-add standardised test output formatting
#393
Protonull
opened
3 months ago
1
Refactors dependency gluing
#392
Protonull
opened
3 months ago
1
Fix chunk meta not saving
#391
okx-code
closed
2 months ago
1
ertyeghzsehyen edgz
#390
okx-code
closed
3 months ago
0
bump versions
#389
okx-code
closed
3 months ago
1
Potential CivModCore race condition fixes
#388
xFier
closed
3 months ago
1
Add logging for ChunkMeta
#387
okx-code
closed
3 months ago
1
Fix portal hack not triggering
#386
okx-code
closed
2 months ago
1
Replace HashSet with OpenObjectHashSet
#385
okx-code
closed
3 months ago
1
Fix NPE in CivChat
#384
okx-code
closed
3 months ago
1
Proper /nldg confirmation
#383
drekamor
closed
2 months ago
12
Revert "Revert "Remove manual dispatches""
#382
okx-code
closed
3 months ago
0
Revert "Remove manual dispatches"
#381
okx-code
closed
3 months ago
0
Way to visualize bastion and snitch fields in-game
#380
AngrySoundTech
opened
3 months ago
5
Bump versions
#379
okx-code
closed
3 months ago
0
Always spawn ore spawns if a block is available
#378
okx-code
closed
3 months ago
8
Don't include item lore in wordbanks
#377
okx-code
opened
3 months ago
3
Allow interacting with chests and trapdoors if doing so would not actually open them
#376
okx-code
closed
3 months ago
0
Optimise command registration
#375
okx-code
closed
3 months ago
2
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