issues
search
CombinedArmsGaming
/
CAFE3
F3_CA but bouncier.
2
stars
3
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
[Bug] "ADD_GROUP" Logi Vehicle Macro Does Not Work
#181
dgibso29
closed
1 year ago
0
[Improve] - Zeus UI initialisation & Godmode
#180
Cre8or
closed
1 year ago
0
[Bugfix] - Change 3DEN function recompiling
#179
Cre8or
closed
1 year ago
0
[Release] Stage 1.6.2 Release
#178
dgibso29
closed
1 year ago
0
[Refactor] - Respawn Refactor Remake
#177
Bubbus
closed
1 year ago
0
1.7.0 Version Bump
#176
dgibso29
closed
5 months ago
0
UGHHHHHHH
#175
dgibso29
closed
1 year ago
0
[Feature] - Add ACE actions to loadout lockers
#174
Cre8or
closed
1 year ago
1
[Fix] - Ceasefire UI not updating with open map
#173
Cre8or
closed
1 year ago
0
[Feature Request] Reduce reliance on BI respawn pieces
#172
Bubbus
closed
1 year ago
1
[Bug] Radios picked up from crates aren't on the right preset.
#171
Bubbus
opened
1 year ago
2
[Feature Request] Add ACE actions to the loadout locker.
#170
Bubbus
closed
1 year ago
0
[Release] Stage 1.6.1 Release
#169
dgibso29
closed
1 year ago
0
[Hotfix] Stop CBA loadouts propagating through gearscript library without being unwrapped.
#168
Bubbus
closed
1 year ago
0
[Release] Stage 1.6.0 Release
#167
dgibso29
closed
1 year ago
0
[Change] Refactor function overrides for external addons.
#166
Bubbus
closed
7 months ago
0
[Feature Request] Add traits to loadouts in the gearscript
#165
BAXENdev
closed
1 year ago
4
[Add] Zeus module for assigning player's a loadout manually.
#164
BAXENdev
closed
1 year ago
1
[Feature Request] ZEN module that assigns a player a loadout
#163
BAXENdev
opened
1 year ago
1
[Refactor] Change to an event-driven radio system.
#162
Bubbus
closed
1 year ago
1
[Feature Request] Configuration error legibility.
#161
Bubbus
opened
1 year ago
0
[Feature Request] Expose BIS_fnc_taskSetState to Zeus
#160
Informalis
opened
1 year ago
1
[Bug] Respawn system - sometimes the respawn button breaks
#159
Bubbus
closed
1 year ago
1
[Bug] Respawn system - interface remains on map sometimes after respawn.
#158
Bubbus
closed
1 year ago
2
[Bug] lootbox_macros.cpp definitions prevents sqaudMarkers from adjusting squads with color names (sort of)
#157
BAXENdev
closed
7 months ago
1
[Bug] Zeus spawner breaks/broke with HCs
#156
Joecuronium
opened
1 year ago
2
[Feature] - Added ZEN module for creating loadout lockers mid-mission.
#155
Bubbus
closed
1 year ago
4
[Bugfix] - Resolving squadmarker issues.
#154
Bubbus
closed
1 year ago
0
[Fix] - Fixed CLEAR_UNIFORM typo.
#153
Bubbus
closed
1 year ago
0
[Refactor] - Replaced vanilla ticket handling with bespoke handling.
#152
Bubbus
closed
1 year ago
0
[Bug] CLEAR_UNIFORM -> CLEAR_UNIFORMS
#151
dgibso29
closed
1 year ago
0
[Bugfix] - Fixed GRAVESTONES_USE_PRIORITY_LIST being ignored.
#150
Bubbus
closed
1 year ago
0
[Bugfix] - Dead spectator voicechat
#149
Bubbus
closed
1 year ago
0
[Change] - Made customStartup_* scheduled.
#148
Bubbus
closed
1 year ago
0
[Bugfix] - Fix "Wound Randomly" locality issue.
#147
Bubbus
closed
1 year ago
2
[Bug] Incompatibility surrounding player/side respawn tickets
#146
Bubbus
closed
1 year ago
0
[Bug] ACRE not working in dead spectate
#145
Joecuronium
closed
1 year ago
4
[Removal] Find and remove old/unused code.
#144
Bubbus
opened
1 year ago
1
[Feature Request] give MMs the possibility to run custom code on stuff spawned by the logivic.
#143
Bubbus
closed
7 months ago
0
[Feature Request] Add support for ACE hunterkiller to the logi vehicle
#142
Joecuronium
closed
7 months ago
8
[Bug] Mapmarkers reset on JIP
#141
Joecuronium
closed
1 year ago
1
[Bug] Custom Mapmarkers not working in certain instances
#140
Joecuronium
closed
1 year ago
2
[Feature Request] More gunbag documentation
#139
Bubbus
closed
5 months ago
0
[Bug] language switcheroo
#138
Bubbus
closed
1 year ago
1
[Release] Stage 1.5.1
#137
Bubbus
closed
1 year ago
0
[Release] Stage 1.5.0 Release
#136
Bubbus
closed
1 year ago
0
[Refactor] - New respawn system.
#135
Bubbus
closed
1 year ago
0
[Add] Add "Mute Music" ZEN module
#134
dgibso29
closed
1 year ago
0
[Refactor] Event/loadout driven radio refactor
#133
Bubbus
closed
1 year ago
4
[Bug] Wound Unit / Group Modules Are Broken?
#132
dgibso29
closed
1 year ago
1
Previous
Next