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Modern-Warfare-Cubed
Welcome to the official GitHub Repository for Modern Warfare Cubed!
Apache License 2.0
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Bump com.cleanroommc:groovyscript from 1.0.0 to 1.0.1
#415
dependabot[bot]
closed
3 months ago
1
Removed @SideOnly() from ClientEventHandler.java to prevent crashing …
#414
dark-steveneq
closed
3 months ago
3
Port P220 from VMW
#413
strubium
closed
2 months ago
3
When cocking a sniper rifle, it does not automatically exit the aiming mode, and the field of view (FOV) is incorrect
#412
fzrdwa123456
opened
3 months ago
2
When aiming, the firearm will not automatically exit the aiming mode when reloading the magazine
#411
fzrdwa123456
closed
3 months ago
3
When the FPS (frames per second) is too high, the animation of reloading the gun does not match the actual time of chambering the bullet.
#410
fzrdwa123456
opened
3 months ago
5
Any gui cannot be rendered while Any overlay from this mod is opened
#409
Maklarin
opened
3 months ago
0
There's a chance that exiting and re-entering the game will reset the gun to its state before it was loaded.
#408
fzrdwa123456
opened
3 months ago
3
Overlaps with the 'Custom NPCs' interface
#407
fzrdwa123456
opened
3 months ago
1
The item model does not match the display
#406
fzrdwa123456
opened
3 months ago
2
Hotfix for #392
#405
Paneedah
closed
3 months ago
1
sync
#404
Paneedah
closed
3 months ago
2
Hotfix for #392
#403
Paneedah
closed
3 months ago
2
On the other side near the door, bullets can pass through
#402
fzrdwa123456
opened
3 months ago
1
Updates to bullet display HUD
#401
Paneedah
closed
2 months ago
1
Updates to bullet display HUD
#400
Paneedah
closed
3 months ago
1
Stop blocks from ticking randomly
#399
strubium
closed
3 months ago
6
The bullet position is incorrect in the Chiappa Rhino
#398
fzrdwa123456
closed
3 months ago
2
RPG-7 and M202 rocket launchers being used in an inverted position
#397
fzrdwa123456
opened
3 months ago
3
Some questions about the left hand
#396
fzrdwa123456
opened
3 months ago
11
When the inventory is full, dismantling gun attachments will cause them to disappear
#395
fzrdwa123456
closed
3 months ago
2
Incorrect building generation
#394
fzrdwa123456
closed
3 months ago
3
The animation of drawing the gun disappears
#393
fzrdwa123456
opened
3 months ago
2
The weapons dropped by bandits and soldiers will lead to a surge in bullets
#392
fzrdwa123456
closed
3 months ago
1
The simultaneous use of tactical ray tracing and shaders can lead to abnormal water display.
#391
fzrdwa123456
opened
3 months ago
1
When loading bullets into firearms, different camera angles can lead to inaccurate animations.
#390
fzrdwa123456
opened
3 months ago
1
When modifying firearms, switching items causes the mouse cursor to pop out
#389
fzrdwa123456
opened
3 months ago
2
Fix Weapon reload freeze
#388
Koud-Wind
closed
3 months ago
1
Switching items while loading will cause the reload animation to be out of sync
#387
fzrdwa123456
opened
4 months ago
2
Weird scope bug
#386
chair-man-f
opened
4 months ago
0
Guns/Grenades break when renamed with CraftTweaker
#385
strubium
closed
3 months ago
2
Reset FOV on Reload
#384
Paneedah
closed
3 months ago
1
Attachments refresh
#383
Braiam23
closed
1 month ago
1
Re-entering the game when a gun is reloaded does not have a reload animation
#382
fzrdwa123456
opened
4 months ago
2
Melee weapons: The third-person arm does not move
#381
fzrdwa123456
opened
4 months ago
1
Melee weapons: The third-person arm does not move
#380
fzrdwa123456
closed
4 months ago
0
Exit the game and re-enter the gun is broken
#379
fzrdwa123456
opened
4 months ago
5
The single-player game is paused and the guns are still reloaded
#378
fzrdwa123456
opened
4 months ago
2
Reloading while aiming does not automatically cancel aiming
#377
fzrdwa123456
closed
3 months ago
1
The animation of a firearm's reload at the end of a bullet is inconsistent with the time it takes for the bullet to be loaded
#376
fzrdwa123456
opened
4 months ago
3
Drop items instead of destroying them
#375
Paneedah
closed
3 months ago
1
Added logging to try locate CCS
#374
Paneedah
closed
4 months ago
1
Better organization of sound effects
#373
Braiam23
closed
1 month ago
2
Picking up items again when the inventory is full will cause items to be lost
#372
fzrdwa123456
closed
3 months ago
2
hotfix on groovyscript/metadata/oredict
#371
yor42
closed
3 months ago
3
Bump org.jetbrains.gradle.plugin.idea-ext from 1.1.7 to 1.1.8
#370
dependabot[bot]
closed
4 months ago
1
Better types of damage
#369
Koud-Wind
closed
4 months ago
2
The gun is unusable.
#368
fzrdwa123456
closed
4 months ago
5
Remove grenade explosion warning & internal broken logic
#367
SticksDeveloper
closed
3 months ago
1
Remove le explode secondse
#366
SticksDeveloper
closed
4 months ago
3
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