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EmiOnGit
/
warbler_grass
A bevy plugin for creating 3d grass in your game
Apache License 2.0
119
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12
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Dither speedup and async loading
#88
EmiOnGit
closed
5 days ago
1
Respect prepasses instead of crashing
#87
EmiOnGit
closed
1 month ago
0
Improve dithering speed
#86
EmiOnGit
closed
5 days ago
0
check for entity existing before adding ditherbuffer to prevent possi…
#85
EmiOnGit
closed
5 days ago
0
Shader crash: mesh_view_layout_multisampled_depth
#84
ethereumdegen
closed
1 month ago
3
Add config options to be able to flip the y_map in x or y direction
#83
ethereumdegen
closed
1 month ago
4
Make the aabb config option not scale the bundle so i have easier control of scale
#82
ethereumdegen
closed
1 month ago
4
Use try_insert to avoid this OR give us instructions about when we are allowed to delete entities / use system sets for this plugin
#81
ethereumdegen
closed
5 days ago
13
Replace aabb for grassChunks
#80
EmiOnGit
opened
3 months ago
0
Generation on top of mesh
#79
EmiOnGit
opened
3 months ago
0
change to new version
#77
EmiOnGit
closed
3 months ago
0
75 update to bevy 013
#76
EmiOnGit
closed
3 months ago
6
Update to Bevy 0.13
#75
EmiOnGit
closed
3 months ago
0
Bevy 0.12
#74
EmiOnGit
closed
4 months ago
1
Use Bevy 0.12
#73
janhohenheim
closed
4 months ago
5
Update to Bevy 0.12
#72
janhohenheim
closed
4 months ago
5
Replacement for explicit bundle
#71
janhohenheim
closed
5 months ago
2
Setting grass blade rotation using normal map
#70
fazil47
closed
8 months ago
7
Maps
#65
EmiOnGit
closed
9 months ago
0
Refactor `HeightMap`
#64
EmiOnGit
closed
9 months ago
0
Remove explizit
#63
EmiOnGit
closed
9 months ago
0
Control width of grass at the base
#62
thedodd
opened
11 months ago
2
bevy 0.11
#61
Elabajaba
closed
11 months ago
2
Feature Request: Ability to set rotation of each grass blade
#60
LiamGallagher737
closed
5 months ago
7
11 color of grass as compont instead of a resource
#59
EmiOnGit
closed
1 year ago
0
Align uniforms to 16 bytes
#58
janhohenheim
closed
1 year ago
1
56 add dev dependencies
#57
EmiOnGit
closed
1 year ago
0
Add dev dependencies
#56
EmiOnGit
closed
1 year ago
0
54
#55
EmiOnGit
closed
1 year ago
0
Optimize pipeline by real time rendering
#54
EmiOnGit
closed
1 year ago
0
52 + logo
#53
EmiOnGit
closed
1 year ago
0
grass doesn't show up anymore with `WarblersExplicitBundle`
#52
EmiOnGit
closed
1 year ago
4
Improve brushes
#51
EmiOnGit
closed
3 months ago
1
Make chunks serializable
#50
EmiOnGit
opened
1 year ago
4
Editor: Creating new chunks
#49
EmiOnGit
closed
3 months ago
1
Editor: moving the chunks
#48
EmiOnGit
closed
3 months ago
1
Add changelog
#46
EmiOnGit
closed
1 year ago
0
Editor implementation (alpha)
#45
EmiOnGit
closed
1 year ago
0
38 reducing features used from external crates
#44
EmiOnGit
closed
1 year ago
0
More diverse grass coloring
#43
EmiOnGit
opened
1 year ago
2
Implement new pipeline
#42
EmiOnGit
closed
1 year ago
0
Splitting `Spawner` functionality
#41
EmiOnGit
closed
1 year ago
3
Render cleanup
#40
EmiOnGit
closed
1 year ago
0
Integrate 0.10
#39
EmiOnGit
closed
1 year ago
0
Reducing features used from external crates
#38
EmiOnGit
closed
1 year ago
0
Features should be updated
#37
EmiOnGit
closed
1 year ago
0
Grass editor for height maps
#36
EmiOnGit
closed
1 year ago
6
Bevy 0.10
#35
EmiOnGit
closed
1 year ago
3
renaming crate
#33
EmiOnGit
closed
1 year ago
0
Heightmap
#32
EmiOnGit
closed
1 year ago
2
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