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Garux
/
netradiant-custom
The open-source, cross-platform level editor for id Tech based games.
https://garux.github.io/NRC/
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shaders for misc_model not displaying in 3d viewport on recent version(s)
#37
KillPixelGames
closed
4 years ago
5
Texture transparency
#36
Tom362-a
closed
4 years ago
2
linux url fix from xonotic
#35
wongit
closed
4 years ago
0
fix for spawnflags toolstips now showing when bits are skipped
#34
wongit
closed
4 years ago
0
Compiling need help have some issues that i hope i can get help with
#33
ghost
closed
4 years ago
1
Language Support
#32
Tom362-a
closed
4 months ago
7
Feature request - COD1\2\4\ World at War\BO3 map import\export.
#31
RaGe742004
closed
4 years ago
2
Idea: restore default keyboard shortcuts
#30
The-Gig
closed
4 years ago
4
Key combination mapping
#29
Tom362-a
closed
5 years ago
9
Mario/combined fixes
#28
young-padawan-learner
closed
4 years ago
0
UV Tool: smarter patch unwrapping algorithm
#27
Garux
opened
5 years ago
0
How to turn off brush selection planes? ( 3D camera workzone )
#26
jsbaboon
closed
5 years ago
4
What is AutoCaulk?
#25
HeadClot
closed
5 years ago
2
giant white squares rendering on models near camera.
#24
eGax
closed
5 years ago
23
Compile error
#23
Pollito001
closed
5 years ago
3
Wish for a filled-in-wireframe texture function
#22
jsbaboon
closed
5 years ago
4
invalid conversion from ‘const char*’ in texwindow.cpp
#21
illwieckz
closed
5 years ago
2
NetRadiant doesn't load mods?
#20
NeonKnightOA
closed
6 years ago
5
Fixing some lines which cause compile errors in some systems.
#19
NeonKnightOA
closed
6 years ago
0
Grid numbers in the 2D view?
#18
NeonKnightOA
closed
6 years ago
2
No icons when compiling in Windows with msys2
#17
Pipexlul
closed
5 years ago
4
small improvements for MeshTex plugin About/Help dialogs
#16
neogeographica
closed
6 years ago
0
def files seems cannot be loaded
#15
isRyven
closed
6 years ago
1
[Feature] Make Filter -> Botclips include common/botdonotenter
#14
NeonKnightOA
closed
6 years ago
2
Fix over allocating vertexes for OBJ models with multiple surfaces
#13
zturtleman
closed
6 years ago
0
Arbitrary Rotations needs more than 2dp precision or cracks appear
#12
jsbaboon
closed
6 years ago
2
Brush problems on saving Q3-based maps
#11
ensiform
closed
6 years ago
2
Last of @illwieckz updates to the packs.
#10
NeonKnightOA
closed
7 years ago
4
Even more updates + workarounds for some games.
#9
NeonKnightOA
closed
7 years ago
0
Even more updates and gamepacks brought from Gitlab.
#8
NeonKnightOA
closed
7 years ago
0
history hard to read
#7
illwieckz
opened
7 years ago
12
From the Xonotic version of NetRadiant (update to the Unvanquished pa…
#6
NeonKnightOA
closed
7 years ago
0
Last update. It is now in its own project.
#5
NeonKnightOA
closed
7 years ago
0
Last route fixing and updating. My bad.
#4
NeonKnightOA
closed
7 years ago
0
Failure at cross-compiling from Linux 32-bit to Windows 32-bit
#3
NeonKnightOA
closed
4 years ago
3
Adding remaining gamepacks with respective links and setups.
#2
NeonKnightOA
closed
7 years ago
0
Updating routes.
#1
NeonKnightOA
closed
7 years ago
0
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