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GitBrincie212
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Apel-Mod
Apel is a library that brings particle animations to the table with flexible behaviour and a clean developer interface. It promises also lots of predefined shapes & paths to help the developer on their particle scene
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Bring Animation interceptors up to match Object interceptors
#64
DarthSharkie
closed
2 months ago
0
Document and clean up Linear/Bezier animators
#63
DarthSharkie
closed
2 months ago
0
Provide a basic ParticleArray
#62
DarthSharkie
closed
2 months ago
1
Polygon memory reduction
#61
DarthSharkie
closed
3 months ago
0
More Utility Particle Objects & Path Animators
#60
GitBrincie212
opened
3 months ago
0
Triangle validity
#59
DarthSharkie
closed
3 months ago
0
Triangle check for valid vertices is incorrect
#58
DarthSharkie
closed
2 months ago
2
Fix position cache "leak" caused by unique lines
#57
DarthSharkie
closed
3 months ago
0
Improve Model calculations and thread-safety
#56
DarthSharkie
closed
3 months ago
5
Simplify `CircularAnimator` calculations
#55
DarthSharkie
closed
3 months ago
0
Property Easing For Detailed Animation
#54
GitBrincie212
opened
3 months ago
0
Allow rotation of ParticleLine instances
#53
DarthSharkie
closed
3 months ago
0
Cuboid standardization
#52
DarthSharkie
closed
3 months ago
0
Building animators
#51
DarthSharkie
closed
3 months ago
0
Make `ApelNetworkRenderer` distance check configurable
#50
DarthSharkie
opened
3 months ago
1
Animators cleanup in prep for builders
#49
DarthSharkie
closed
3 months ago
0
Render all frames when `processSpeed > 1`
#48
DarthSharkie
closed
3 months ago
2
Allow `#amount(int)` in ParticleCuboid.Builder
#47
DarthSharkie
closed
4 months ago
0
`ParticleCuboid.Builder` needs to handle `#amount(int)` correctly
#46
DarthSharkie
closed
4 months ago
2
SequentialAnimator doesn't populate the `delays` List
#45
DarthSharkie
closed
3 months ago
4
Animator interceptors should run on tick, not up-front
#44
DarthSharkie
opened
4 months ago
4
Use the new vertex to validate triangles
#43
DarthSharkie
closed
4 months ago
0
Use the new vertex to validate tetrahedron
#42
DarthSharkie
closed
4 months ago
0
Triangles don't properly check validity
#41
DarthSharkie
closed
4 months ago
0
Tetrahedrons don't properly check validity
#40
DarthSharkie
closed
4 months ago
0
Convert to object builders
#39
DarthSharkie
closed
4 months ago
5
Look into refactoring Animators
#38
DarthSharkie
opened
4 months ago
2
Simplify ParticleBezierCurve interface
#37
DarthSharkie
opened
4 months ago
0
Animator construction should use builders, too
#36
DarthSharkie
closed
3 months ago
2
ParticleObject construction should not be multi-phased
#35
DarthSharkie
closed
4 months ago
0
Allow multiple interceptor actions at each hook point
#34
DarthSharkie
opened
4 months ago
0
Render text with particles
#33
DarthSharkie
opened
4 months ago
0
Provide interceptors in `Animator`s
#32
DarthSharkie
closed
4 months ago
1
Provide a pre-compute option for rendering
#31
DarthSharkie
opened
4 months ago
0
Simplify and strengthen interceptors on ParticleObjects
#30
DarthSharkie
closed
4 months ago
3
Re-apply ParticleCombiner fixes
#29
DarthSharkie
closed
4 months ago
0
Bezier Animator fixes
#28
DarthSharkie
closed
4 months ago
0
Improve step calculations in LinearAnimator
#27
DarthSharkie
closed
4 months ago
0
Documentation pass (mostly) on particle objects
#26
DarthSharkie
closed
4 months ago
0
Alpha release fixes, part 1
#25
DarthSharkie
closed
4 months ago
0
Cone/Cylinder Instructions, plus a ParticleEllipsoid
#24
DarthSharkie
closed
4 months ago
0
Extract base renderer class and subinterface from ApelRenderer
#23
DarthSharkie
closed
4 months ago
2
Client payload handler
#22
DarthSharkie
closed
4 months ago
0
Correctly compute and index arccos across its entire domain
#21
DarthSharkie
closed
4 months ago
0
Correctly draw polygons
#20
DarthSharkie
closed
4 months ago
0
Run cylinder interceptors per shape, not per particle
#19
DarthSharkie
closed
4 months ago
0
Add Bezier instruction
#18
DarthSharkie
closed
4 months ago
0
New instructions for Ellipse/Ellipsoid
#17
DarthSharkie
closed
4 months ago
0
Move Sphere rendering into ApelRenderer
#16
DarthSharkie
closed
4 months ago
0
Client rendering
#15
DarthSharkie
closed
4 months ago
0
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