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InsanityBringer
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PiccuEngine
Descent 3: Piccu Engine, a version of the game Descent 3 focused on quality-of-life improvements.
GNU General Public License v3.0
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[REQUEST] Emmissive textures
#50
smeep0
opened
2 weeks ago
0
[REQUEST] Anisotropic filtering options
#49
smeep0
opened
2 weeks ago
0
Broken terrain UV coordinates after v1.1.1
#48
rimisuko
closed
1 week ago
3
Matcens do not make the running noise in the Retributtion mission
#47
swingarm1032
opened
1 month ago
1
Add and enable gamespy code from MACGAMESPY.CPP
#46
arbruijn
closed
1 month ago
0
Game not closing
#45
BigHornDragon
closed
1 month ago
1
Room for one more.
#44
GravisZro
closed
1 month ago
1
[RQ] Controller support: enable ctrl axes to act as buttons
#43
wildweasel486
opened
1 month ago
0
[REQUEST] Return to Last Save on Death (Instead of Free Respawn with Full Health)
#42
narzepatel
opened
1 month ago
0
Difficulty Bug
#41
Glowhyena
opened
1 month ago
1
[REQUEST] Uncap mouse in flightsim mode (FAST SHIP ROTATION)
#40
Sol1vaN
opened
1 month ago
0
Render Depth Bug Still Exists
#39
Glowhyena
opened
1 month ago
1
The Deadzone is Still Big
#38
Glowhyena
opened
1 month ago
0
Map Screen Mouselook Mode Camera Control
#37
narzepatel
opened
1 month ago
1
Green Orb?
#36
Glowhyena
opened
1 month ago
0
[QUESTION] What means 'PPS' referenced in v1.1.1 release?
#35
Sol1vaN
closed
1 month ago
1
[QUESTION
#34
Sol1vaN
closed
1 month ago
0
[BUG] Multiplayer custom textures for ships no longer have functioning transparency
#33
J0osp
opened
1 month ago
2
[BUG] Window becomes invisible undead zombie when closed through "X" in top right corner
#32
TheKins
opened
1 month ago
0
[Suggestion] Better handling of FMV in widescreen.
#31
TheKins
opened
1 month ago
2
add xinput support
#30
zardoru
opened
1 month ago
0
[BUG] Weird color change between different fog tones (affect to texture world)
#29
Sol1vaN
opened
1 month ago
1
[BUG] Incorrect reflex trough rear mirror
#28
Sol1vaN
opened
1 month ago
1
[REQUEST] Raise the LOD for models
#27
Sol1vaN
opened
1 month ago
2
Weird Vsync
#26
Glowhyena
closed
1 month ago
3
[BUG] Cockpit Phoenix ship don't hide completly
#25
Sol1vaN
opened
1 month ago
0
[BUG] Clipping geometry problem
#24
Sol1vaN
opened
1 month ago
0
Portable Install Keeps Asking Me If I Want To Be Portable
#23
TheKins
closed
1 month ago
2
[REQUEST] Remapping the Shift Inputs
#22
narzepatel
opened
1 month ago
0
[REQUEST] Mouse Input Options
#21
KillPixelGames
opened
1 month ago
7
Brightness setting in game has no function.
#20
SunSpireUK
closed
2 months ago
1
Text corrupted when scrolling off the top of the screen
#19
Broken-Thumbs
closed
1 month ago
1
Level 5 - Reactor Health Percentages Not Shown
#18
Glowhyena
closed
2 months ago
0
[REQUEST] Bindings for weapons, missiles, countermeasures
#17
Sol1vaN
opened
2 months ago
0
[REQUEST] Antialiasing modes available? SSAA / MSAA / SMAA
#16
Sol1vaN
opened
2 months ago
0
Uncap FPS?
#15
Sol1vaN
opened
2 months ago
3
Why fork?
#14
Jayman2000
closed
2 months ago
5
Feature Request: Make pause menu better
#13
3doplayer67484
opened
2 months ago
0
Briefing Ship Selection Image is REALLY zoomed in on Windowed mode
#12
nghtsrfr
opened
2 months ago
0
Title Screen isn't Animated
#11
OpenRift412
opened
2 months ago
1
Scale in-game options windows
#10
OpenRift412
opened
2 months ago
1
EAX Emulation?
#9
OpenRift412
closed
1 month ago
1
System cursor doesn't hide in menus
#8
OpenRift412
closed
1 month ago
2
PiccuEngine - Linux and MacOS Ports?
#7
MasterO2
opened
2 months ago
2
Omega damages self when fired from Phoenix or Magnum (and makes loud noise while doing so)
#6
Sypwn
closed
2 months ago
0
Invincibility indicator ring is stretched when widescreen is enabled and cockpit is active.
#5
Sypwn
closed
2 months ago
0
fix inventory use-after-free
#4
zardoru
closed
2 months ago
0
Account for changes in FOV in object rendering
#3
zardoru
closed
2 months ago
0
fix inconsistent alloc style for gs_xlates
#2
zardoru
closed
2 months ago
0
Point at a few asan findings.
#1
zardoru
closed
2 months ago
0
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