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CC2-UI-Enhancer
UI Enhancer mod for Carrier Command 2
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Add pitch angle aritificial horizon
#53
NexusQuile
opened
2 months ago
2
Optimise Loop Check (landing screen)
#52
NexusQuile
opened
6 months ago
1
Fix fuel consumption calculations and use less CPU
#51
inorton
closed
7 months ago
1
Fix fuel consumption calculations and use less CPU
#50
inorton
closed
7 months ago
1
Merge in updates from 1.5.3
#49
inorton
closed
7 months ago
0
Fix an exploit where an attack waypoint order could be used to maintain a lock
#48
inorton
closed
11 months ago
1
Incorporate the HUD Variometer mod
#47
inorton
closed
1 year ago
0
Holomap zoom does not work with 17 March 1.5.1 update
#46
Floydii
closed
1 year ago
1
UI enhancer compatibility issues with latest 17th March version of CC2
#45
jasonculligan
closed
1 year ago
1
Screen skin mod support for timeline
#44
Ribbons0121R121
closed
1 year ago
0
add *10 and //10 button at the inventory and logistic station
#43
sinsikyan
opened
2 years ago
0
Mule is displayed in the wrong place
#42
5trubel
closed
2 years ago
2
Can't change or mount new loadouts for vehicles / Altitude modifier buttons aren't functional
#41
Shinpacchi
closed
1 year ago
0
Corrected vehicle loadout display
#40
jr-uk
closed
2 years ago
1
Change holomap bearing indicator to use world rather than screen coordinates
#39
QuakeMatt
closed
2 years ago
0
Vehicle status on launch
#38
ryansch
closed
1 year ago
0
Added bearing and distance measurements next to pointer on holomap
#37
Wcubed
opened
2 years ago
0
FR: Radar scope revamp
#36
FalcoGer
opened
2 years ago
0
FR: Vehicle map zoom
#35
FalcoGer
opened
2 years ago
1
FR: Range/Bearing on arrow in holomap
#34
FalcoGer
opened
2 years ago
0
Adding weight in kg to the tooltip for the stock bar
#33
Rcomian
closed
2 years ago
0
Prevent rounding errors making the logistics bar jitter on update
#32
Rcomian
closed
2 years ago
0
Adding load bar to the inventory screen
#31
Rcomian
closed
2 years ago
1
Major version zip build
#30
SquidLord
closed
2 years ago
1
Reorganize files for mod manager compatibility
#29
wonkotron
closed
3 years ago
0
Release 8.5 shows last update of 15 days ago
#28
SquidLord
closed
3 years ago
0
Menu not showing
#27
hmayle
closed
2 years ago
0
Esc key and p key not working
#26
hmayle
closed
2 years ago
0
License statement
#25
ambispess
closed
3 years ago
1
Updates the barge tooltip to show what items its carrying.
#24
Lugghawk
closed
3 years ago
2
Apply v1.0.11 diff
#23
Arokha
closed
3 years ago
0
lines on the gimbal/observation HUD
#22
ambispess
closed
3 years ago
1
moves the HUD's orientation arrow to the top
#21
ambispess
closed
3 years ago
0
the HUD's vehicle orientation arrow often overlaps with the vehicle IDs
#20
ambispess
closed
3 years ago
0
show more detailed weapon name of target vehicle in HUD and drone terminal
#19
ambispess
closed
3 years ago
4
Official patch 1.0.8
#18
Lugghawk
closed
3 years ago
1
PTR and RZR show "PARK" instead of "STBY"
#17
LazyBoot
closed
3 years ago
1
#14 Adds more increment buttons to the logistics order screen
#16
Lugghawk
closed
3 years ago
0
Adding Petrel's lift and deploy orders to Air Ops screen
#15
ambispess
closed
3 years ago
3
Port waypoint altitude controls to logistics order screen
#14
hoylemd
closed
2 years ago
3
'default altitude' for waypoints
#13
hoylemd
closed
3 years ago
0
Refactor waypoint altitude refractors to be customizable
#12
hoylemd
closed
3 years ago
0
Air Operations Screen mod
#11
ambispess
closed
3 years ago
2
[Bug?] People without mod can see waypoint on logistic screen
#10
War0-0Wolf
closed
3 years ago
1
[Request] Add the ability for navigation screen to see torpedo
#9
War0-0Wolf
closed
3 years ago
1
Add shell drop indicator to heavy cannon
#8
JetfireBlack
closed
3 years ago
8
Make carrier waypoints brighter on nav screens
#7
hoylemd
closed
3 years ago
4
Show aircraft attitude in drone control
#6
logimy
closed
3 years ago
1
[Request] Show waypoints of own vehicle in tab map
#5
TelluriumCrystal
closed
3 years ago
2
Show Type of Ammo for Weapon
#4
bframke
closed
3 years ago
3
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