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SimulaVR
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godot-haskell
Haskell bindings for GdNative
BSD 3-Clause "New" or "Revised" License
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Stack nightly-2022-05-20
#44
DavidEichmann
opened
2 years ago
0
Updated to Godot 3.4.4 stable
#43
Rotaerk
closed
2 years ago
0
Godot 3.4.3 stable
#42
DavidEichmann
closed
1 year ago
2
fix: add haskell-src-exts-sc in classgen/default.nix
#41
spellcard199
opened
2 years ago
1
Fix missing case
#40
YellowOnion
closed
2 years ago
0
Godot 4.0 support
#39
WinstonHartnett
opened
2 years ago
4
Make building a fresh project more reliable on NixOS
#38
YellowOnion
opened
2 years ago
0
Investigation into using GHCJS for web export?
#37
lambdadog
opened
2 years ago
1
Missing LANGUAGE pramgas and support for project wide NoImplicitPrelude
#36
DavidEichmann
closed
2 years ago
0
Project generator needs to provide better error messages.
#35
YellowOnion
opened
3 years ago
12
Type safety (registration, signals, properties, scenes, etc.) with improved docs and new examples
#34
abarbu
closed
3 years ago
9
Various QoL improvements to the demo
#33
abarbu
closed
3 years ago
0
Bugfix for change that eliminated initializing gdnativeLibraryRef
#32
abarbu
closed
3 years ago
0
Remove th
#31
DavidEichmann
closed
3 years ago
1
Pr 23 rebase
#30
KaneTW
closed
3 years ago
0
Cross-Compilation: Android / Oculus Quest?
#29
lancelet
opened
3 years ago
0
add Matrix
#28
ShalokShalom
closed
4 years ago
0
Improve GodotVariant safety
#27
KaneTW
opened
4 years ago
0
Travis-CI configuration
#26
peterbecich
closed
4 years ago
0
Trouble registering signals
#25
georgewsinger
closed
4 years ago
1
Creating a DSL
#24
lboklin
opened
5 years ago
3
Many improvements and official demo game
#23
abarbu
closed
3 years ago
11
Example running fails on macOS (plugin init)
#22
DoctorRyner
closed
4 years ago
9
Export nameOf, ClassName and fromLowLevel
#21
lboklin
closed
5 years ago
0
Stack template
#20
lboklin
closed
5 years ago
5
Class registering magic based on godot-extra
#19
lboklin
closed
5 years ago
1
Generate against 3.1-stable api
#18
lboklin
closed
5 years ago
4
Error when building against Godot 3.1 GDNative API
#17
lboklin
closed
5 years ago
1
Add Nix expressions
#16
lboklin
closed
5 years ago
1
Example
#15
DoctorRyner
closed
5 years ago
14
Make Godot classes opaque
#14
lboklin
closed
5 years ago
0
Support GHC 8.6.3 via LTS 13.5
#13
rainbyte
closed
5 years ago
0
Reduce compilation time
#12
lboklin
opened
5 years ago
4
Make `Method` functions more polymorphic
#11
lboklin
opened
5 years ago
0
Hide the type constructors for Godot classes
#10
lboklin
closed
5 years ago
0
Handling nulls
#9
lboklin
opened
5 years ago
0
can you please put this on hackage?
#8
goolord
closed
5 years ago
2
Update haskell-src-exts-qq
#7
lboklin
closed
6 years ago
0
Fix/implement vararg methods
#6
lboklin
closed
6 years ago
1
Require stack version 1.8 or higher
#5
lboklin
closed
6 years ago
1
Fix type errors
#4
KaneTW
closed
6 years ago
0
Some FFI type instances
#3
lboklin
closed
6 years ago
0
How to help?
#2
NickSeagull
opened
6 years ago
7
Type-safe modelling of Godot objects
#1
lboklin
closed
5 years ago
1