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TheAssemblyArmada
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Thyme
An open source re-implementation of Generals : Zero Hour written in C++.
GNU General Public License v2.0
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Fix map waypoint loading
#1165
6emmes
closed
4 weeks ago
2
Removed incorrect assert
#1164
6emmes
closed
4 weeks ago
0
Boolean Fixes
#1163
6emmes
opened
1 month ago
1
Fix game pools with __SANITIZE_ADDRESS__
#1161
xezon
closed
2 months ago
0
Update Upload-Artifact Action
#1160
feliwir
closed
2 months ago
1
Free resources on TerrainTracksRenderObjClass destruction
#1159
xezon
opened
2 months ago
0
Remove redundant nullptr assignment in W3DProjectedShadowManager destructor
#1158
xezon
opened
2 months ago
0
Release all textures on WorldHeightMap destruction
#1157
xezon
opened
2 months ago
0
Release texture on W3DLaserDraw destruction
#1156
xezon
opened
2 months ago
0
Standalone fixes
#1155
feliwir
opened
2 months ago
0
Fix array count in IMEManager::Update_Candidate_List
#1154
xezon
opened
2 months ago
0
Fix operators in DX8FVFCategoryContainer::Find_Matching_Texture_Category
#1153
xezon
closed
2 months ago
0
Test result of global lock in CMainFrame::OnCopyScreenSize
#1152
xezon
closed
2 months ago
0
Refactor magic numbers
#1151
xezon
closed
2 months ago
0
Fix memset size in IMEManager::Update_Candidate_List
#1150
xezon
opened
2 months ago
3
Refactor former unused variable in AABTreeClass::Cast_Semi_Infinite_Axis_Aligned_Ray_Recursive
#1149
xezon
closed
2 months ago
0
w3dview crash in CDataTreeView::AddRenderObjects
#1148
xezon
opened
3 months ago
0
Fix locks in TextureLoader class
#1147
xezon
opened
3 months ago
0
Fix potential double free in HLodClass::Free
#1146
xezon
closed
3 months ago
0
w3d view crash
#1145
xezon
closed
3 months ago
4
Fix UI tooltips
#1144
psykana
closed
3 months ago
1
Fix dds file buffer overrun
#1143
xezon
closed
3 months ago
0
Fix w3dview camera movement
#1142
xezon
closed
3 months ago
0
Fix operator precedence in DDSFileClass::Merge_Color
#1141
xezon
closed
3 months ago
0
Fix reference counting in HLodClass::Remove_Sub_Object
#1140
xezon
opened
3 months ago
2
Fix debug compile error
#1139
xezon
closed
3 months ago
0
Some UI tooltips don't appear
#1138
psykana
closed
3 months ago
1
w3dview texture crash 3
#1137
xezon
closed
3 months ago
0
w3dview crash
#1136
xezon
closed
3 months ago
1
w3dview texture crash 2
#1135
xezon
opened
4 months ago
2
Cleans up DDSFileClass, adds references, fixes crash when indexing to memory buffer.
#1134
tomsons26
closed
3 months ago
0
fuzzing
#1133
JohnsterID
opened
4 months ago
0
memory leaks (w3dview)
#1132
JohnsterID
opened
4 months ago
0
w3dview texture crash
#1131
xezon
opened
4 months ago
9
network issues and root cause analysis
#1130
deadc0de6
opened
4 months ago
0
Fix memory corruptions in w3dview
#1129
xezon
closed
4 months ago
0
captainslog output does not go to regular stdout
#1128
xezon
opened
5 months ago
0
Fix broken attack of GLA Bomb Truck
#1127
psykana
closed
8 months ago
1
Implement some SkirmishBattleHonors
#1126
psykana
closed
8 months ago
6
Include always.h in more headers
#1125
xezon
closed
8 months ago
0
Fix errors in Get_String_From_Registry, Get_String_From_Generals_Registry
#1123
xezon
closed
8 months ago
1
GlobalData::GlobalData is not hooked and wrong
#1122
xezon
opened
9 months ago
0
Move always.h from headers to cpp files
#1121
xezon
closed
8 months ago
2
Add missing pragma once
#1120
xezon
closed
9 months ago
1
Revert "Remove always.h from hot include files to reduce compile time"
#1119
xezon
closed
9 months ago
1
Reduce compile time by a few seconds
#1118
xezon
closed
9 months ago
1
Fix vs2022 clang format
#1117
xezon
closed
9 months ago
0
Avoid stlport compile error with Visual Studio 2022
#1116
xezon
closed
9 months ago
2
Speed up compilation with Visual Studio
#1115
xezon
closed
9 months ago
2
Fix errors in operator<, operator> of Utf8String, Utf16String
#1114
xezon
closed
9 months ago
1
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