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OpenGothic
Reimplementation of Gothic 2 Notr
MIT License
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Fix non-closing gates in Gothic 1
#629
thokkat
opened
3 days ago
2
Friendly fire in both ranged (bow/crossbow) and magic projectiles
#611
Abendlied
opened
2 weeks ago
7
Slow save games - Solution proposal
#617
MadShadow-
closed
1 day ago
2
Save/Load are slow
#616
MadShadow-
closed
1 day ago
10
`changeAttribute`: don't reduce hitpoints of immortal npcs
#631
thokkat
closed
2 days ago
1
Walking under water & switch for moving bookshelf
#623
Xenoshell
opened
6 days ago
3
Fix Gothic 1 melee blocking
#630
thokkat
opened
3 days ago
0
[Gothic 1] NPCs corpses standing on environmental objects
#625
Abendlied
opened
5 days ago
1
[Gothic 1] Old camps gates do not close after chapter 4 started
#628
Abendlied
opened
5 days ago
0
[Gothic 1] equipped weapon cannot be looted from NPCs inventory
#624
Abendlied
opened
5 days ago
1
Monsters lay on the floor after falling off a cliff
#627
Abendlied
opened
5 days ago
0
[Gothic 1] Trading with Merchants working the "Gothic 2 way" allowing too much ore
#626
Abendlied
opened
5 days ago
0
Spell animation transitions, from walk state
#621
Try
closed
1 week ago
4
Doesn't start on Linux Mint
#520
fgem80
opened
7 months ago
5
NPC walk-teleport mislignment
#585
Try
opened
2 months ago
3
This project deserves a Discord server
#442
PoetaKodu
closed
1 week ago
7
Camera turn speed slower then original
#612
MadShadow-
opened
2 weeks ago
1
Spell issues
#355
sirsteve1
closed
1 week ago
3
Can't launch under linux
#548
KhazAkar
closed
1 week ago
9
Magic
#620
r4shpro
opened
1 week ago
1
Add new music backend
#613
lmichaelis
opened
2 weeks ago
15
Crash in Game
#619
versable
opened
1 week ago
2
Improve guild attitudes script functions
#618
thokkat
closed
1 week ago
3
Perceptions framework refinements
#604
Try
closed
2 weeks ago
8
Add missing failureTarget trigger for codemaster
#606
thokkat
closed
4 weeks ago
2
Fix npcs not standing up on player interaction
#615
thokkat
closed
2 weeks ago
1
RT: Global illumination
#510
Try
opened
8 months ago
19
[Gothic 1] Common directory for save-games with Gothic 2 NOTR
#614
Abendlied
opened
2 weeks ago
0
Vanilla graphics ?
#610
YALdysse
closed
2 weeks ago
6
Clear key binding not working
#609
YALdysse
closed
3 weeks ago
2
Too small interface on FullHD
#590
YALdysse
closed
2 months ago
17
Torch disappear bug
#608
YALdysse
closed
3 weeks ago
2
Playing with Gothic 1 movement style off makes casting spells buggy
#554
KhazAkar
closed
3 weeks ago
3
Game crashes
#607
r4shpro
closed
3 weeks ago
1
FXAA and resolution scaling issue
#603
quarties
closed
4 weeks ago
14
Refactor/Remove `Pose::translateY()`
#605
Try
opened
1 month ago
0
Launching Gothic 1 should imply Gothic 1 controls as default
#595
oaken-source
closed
1 month ago
3
zCMover: fish movement bug
#181
KorychSP
closed
1 month ago
7
[G1] Stealing and walking in the sheds of old camp is a piece of cake
#529
dreimer1986
closed
1 month ago
3
Rework `canSense` and `canSee` functions
#589
thokkat
closed
1 month ago
16
Sleepping golems do not awake
#278
Try
closed
1 month ago
4
Fix monster damage
#599
thokkat
closed
1 month ago
1
Fix touch triggers
#602
thokkat
closed
1 month ago
1
Saves on 2602 and higher doesn't work
#598
RaHimsky
closed
1 month ago
4
The teleport stones doesn't works
#601
RaHimsky
closed
1 month ago
2
Mount `_work` directory to virtual file system
#600
Try
opened
1 month ago
0
Add attributes for triggers
#593
thokkat
closed
1 month ago
5
Summoned beasts do not attack enemies after throwing spell
#561
polaskin
closed
1 month ago
1
Add firedelay to triggers
#575
thokkat
closed
2 months ago
19
Screen space reflections look bad on swamp water
#588
hwnde
closed
1 month ago
5
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