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Unity-Technologies
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HLODSystem
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fix: terrain hlod null reference exception
#122
AymanDev
opened
7 months ago
0
not working when instanced
#121
Talhasarac
opened
10 months ago
0
will throw error when build package
#120
Micatm
opened
1 year ago
3
Flipped Normals
#119
hoaxgames
opened
1 year ago
0
NullReferenceException Error when trying terrain hlod
#118
yhr28
opened
1 year ago
0
Support multiple CameraRecognizer
#117
JangkyuSeo
closed
1 year ago
0
Trim the value when value is out of range.
#116
JangkyuSeo
closed
1 year ago
0
Setup Maximum Manual Level.
#115
JangkyuSeo
closed
1 year ago
0
Manual control controller
#114
JangkyuSeo
closed
1 year ago
0
HLOD DebugWindow
#113
JangkyuSeo
closed
1 year ago
0
NullReferenceException Error when trying terrain hlod
#112
youngwoocho02
opened
1 year ago
0
md Documentation proposal
#111
friuns2
opened
1 year ago
0
When i press play everything gets disabled
#110
friuns2
opened
1 year ago
2
generate: ArgumentException: array.Length (134) does not match the Length of this instance (128)
#109
unitycoder
opened
1 year ago
0
Fixed HLODControllerBase might not be deleted.
#108
JangkyuSeo
closed
2 years ago
0
Devs/hlod sub tree on quad tree
#107
JangkyuSeo
closed
2 years ago
0
Fixed to HLOD component is created correctly when it is at the root of the Prefab.
#106
JangkyuSeo
closed
2 years ago
0
Convert to local when calculating Bounds.
#105
JangkyuSeo
closed
2 years ago
0
Change ICustomLoader interface
#104
JangkyuSeo
closed
2 years ago
0
Bugs/apply parent orientation
#103
JangkyuSeo
closed
2 years ago
0
Devs/load callback
#102
JangkyuSeo
closed
2 years ago
0
Add UserDataSerialization
#101
JangkyuSeo
closed
2 years ago
0
Added MeshSetter
#100
JangkyuSeo
closed
2 years ago
0
Remove at build
#99
JangkyuSeo
closed
2 years ago
0
'this part' in documentation is not referenced anymore
#98
smitdylan2001
closed
1 year ago
3
Differences to AutoLOD repository ?
#97
Nolram12345
opened
2 years ago
4
Any plan to integrate this in unity??
#96
EagleGamer2005
opened
2 years ago
4
Bugs/#86 worng collider position
#95
JangkyuSeo
closed
2 years ago
0
Bugs/#93 exclude disabled mesh
#94
JangkyuSeo
closed
2 years ago
1
Remove unused mesh to bake HLOD
#93
JangkyuSeo
closed
2 years ago
0
LODGroupMeshSelector
#92
JangkyuSeo
closed
2 years ago
1
HLODMeshSettingSelector
#91
JangkyuSeo
closed
2 years ago
1
Add MeshSetter component
#90
JangkyuSeo
closed
2 years ago
0
Bugs/#88 nested prefab with addressable
#89
JangkyuSeo
closed
2 years ago
0
AddressableStreaming doesn't work with nested prefab
#88
JangkyuSeo
closed
2 years ago
0
Devs/support 2021.2
#87
JangkyuSeo
closed
2 years ago
0
The generated effect is abnormal
#86
wangzf88
closed
2 years ago
1
Is this project Abandoned?
#85
rvv27
opened
3 years ago
1
An error about UnityMeshSimplifier
#84
JackMoljerc
closed
2 years ago
3
improve terrain hlod
#83
hulent
closed
4 years ago
0
Added a way to calculate progress in streaming
#82
JangkyuSeo
closed
4 years ago
0
Devs/destory terrain when build
#81
JangkyuSeo
closed
4 years ago
0
Large scene memory problem
#80
hulent
closed
4 years ago
2
HLOD availability on Package Manager??
#79
davoodkharmanzar
opened
4 years ago
2
Streaming load progress
#78
hulent
closed
4 years ago
2
terrain hlod problem
#77
hulent
closed
4 years ago
2
improve material property
#76
JangkyuSeo
closed
4 years ago
0
embed dependencies within package.json
#75
laurentopia
closed
4 years ago
3
fixing small bugs
#74
JangkyuSeo
closed
4 years ago
0
what is the roadmap of HLODSystem?
#73
sophiepeithos
closed
4 years ago
1
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