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Unity-Technologies
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com.unity.demoteam.hair
An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.
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Ray tracing support
#102
ldoppertin
opened
3 days ago
1
Disabling Physics by Strand Settings Groups
#101
bobnehpls
opened
6 days ago
0
Enemies hair shader seems to fail with Hair 0.16.
#100
methusalah
opened
2 weeks ago
3
Is it possible to use this system with hair cards?
#99
Lowlet
opened
3 weeks ago
2
Resolve From Mesh - BVH Returning Incorrect Triangles
#98
Kleptine
closed
3 weeks ago
2
Preview for some hair assets seems broken
#97
qlee01
opened
2 months ago
0
SDF collision does not respect scale of SDF
#96
qlee01
closed
2 months ago
1
Feature request / clarification: Translation of density probe texture
#95
qlee01
opened
2 months ago
1
Unreal like non physics Static mesh LOD and Auto Hair Card LOD
#94
Aydindeveloper
closed
2 months ago
1
Changing values in Play mode sometimes breaks Hair instance
#93
qlee01
opened
2 months ago
0
SDF collisions are broken
#92
qlee01
closed
2 months ago
6
Unity is crashing
#91
AmanRaghu
closed
2 months ago
9
Surface type Hair Strand mode tanget normal not working
#90
Aydindeveloper
opened
2 months ago
0
Using Alembic curves as guide lines to generate more curves for hair strands at runtime
#89
fuglsang
opened
2 months ago
0
HQ line renderer Upscale low resolution effect
#88
Aydindeveloper
opened
3 months ago
0
After importing this package, it prompts "Invalid worldAABB. Object is too large or too far away from the origin." and a suggestion.
#87
YeZeLinerr
closed
2 months ago
3
automatic migration of newer version of the package messes up LODs
#86
qlee01
opened
3 months ago
0
can not install from package manager
#85
stickylab
opened
3 months ago
0
Inquiry about VisionPro Device Compatibility with Unity's Hair System
#84
holdmypanda
closed
3 months ago
2
NaNs in latest update of hair package
#83
qlee01
opened
4 months ago
2
Feature request: Dynamic strand diameter
#82
qlee01
opened
4 months ago
2
Line Rendering Compositing Depth pass order
#81
Aydindeveloper
opened
4 months ago
2
Alembic scene scale ruins the UV mesh resolving
#80
Donatoz
opened
6 months ago
2
Generate UVs for strands in order to work with HDRP Physical Hair Shader (HDRPSamples/PhysicalHair_Ribbon)
#79
evanvlane
opened
6 months ago
1
Changes in UV data
#78
qlee01
opened
8 months ago
2
[Bug] Error On URP Build
#77
wojiuxuihuan
opened
9 months ago
0
Crash
#76
beijingjiuyi
opened
10 months ago
0
Fix Warnings and Errors for Metal API
#75
johnpars
closed
2 months ago
1
Cannot use abc file for Hair Asset
#74
crawlchange
opened
11 months ago
8
Not working in URP -> mobile ?
#73
nebis-software
opened
11 months ago
1
Property (_VertexBufferPosition) at kernel index (0) is not set
#72
cnzipper
opened
12 months ago
1
Add "Automatic GPU" Bounds Mode
#71
johnpars
opened
1 year ago
0
Improve Arbitrary Attribute Resampling
#70
johnpars
opened
1 year ago
0
How to create a colour gradient from the bottom to the top of the hair?
#69
StefanLengyel
opened
1 year ago
2
Density Probe / volume density does not seem to work?
#68
qlee01
opened
1 year ago
1
Add method to offset imported grooms
#67
qlee01
opened
1 year ago
2
Error with High Quality Lines at Start/Stop in Editor and Build (HDRP)
#66
3inary
opened
1 year ago
1
Set material on runtime
#65
60Stitch
closed
1 year ago
0
Some mechanism to have multiple different, attachable pieces of hair
#64
qlee01
opened
1 year ago
1
Density Map not fully respected
#63
qlee01
opened
1 year ago
1
Issues with placement mesh
#62
Vicvailon
opened
1 year ago
1
Global hair movement is jittery when framerate is low
#61
qlee01
opened
1 year ago
3
Does not work hair in "HDRP High Quality Lines render" mode when using "Volume High quality line Render
#60
elcarlosfue
closed
4 months ago
1
angular velocity update in code?
#59
dokipen3d
closed
1 year ago
1
There is no way to get the initial hair vertex position, or the strand length
#58
methusalah
opened
1 year ago
0
HairVolumeUVW - documentation
#57
pauldrummond
closed
4 months ago
1
How can I make the hair recover to a different pose from the initial one after collision?
#56
jurohosoi
closed
1 year ago
1
Hair rendered with New "High Quality Line Renderer" does not work in XR
#55
qlee01
opened
1 year ago
8
LOD search value slider seems to cause issues
#54
qlee01
closed
1 year ago
1
Hair "explodes" when I add a material
#53
MarcTeuberDE
closed
1 year ago
2
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