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Woodmanan
/
RoguelikeFramework
A framework for making roguelike games in the Unity game engine.
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Branch System
#39
Woodmanan
closed
2 years ago
0
Dungeon Systems
#38
Woodmanan
closed
11 months ago
0
Targeting should run animation for ranged attacks
#37
Woodmanan
closed
11 months ago
0
Autoexplore doesn't move intuitively in some cases
#36
Woodmanan
closed
2 years ago
1
Seeded dungeon is sometimes different
#35
Woodmanan
closed
2 years ago
0
Items and combat should communicate with status effects like abilities do
#34
Woodmanan
closed
2 years ago
0
StatusEffects have off-by-one error when removed during Invoke
#33
Woodmanan
closed
2 years ago
0
Equipment screen does not load correctly from Item Inspection Panel
#32
Woodmanan
closed
2 years ago
0
Hold move to run
#31
Woodmanan
closed
2 years ago
2
Mutually exclusive option to chance effects
#30
Woodmanan
closed
2 years ago
1
Ability System
#29
Woodmanan
closed
2 years ago
0
Improve Status Effect List UI
#28
Woodmanan
closed
2 years ago
0
Inverted Control AI
#27
Woodmanan
closed
2 years ago
1
CustomEditor folder does not work like editor
#26
Woodmanan
closed
2 years ago
0
Chance Effects don't duplicate well
#25
Woodmanan
closed
2 years ago
0
StatusEffectList UI does not indent correctly
#24
Woodmanan
closed
2 years ago
0
Camera should be disconnected from Player
#23
Woodmanan
closed
2 years ago
0
Prefab Rooms
#22
Woodmanan
closed
2 years ago
1
UI
#21
Woodmanan
opened
2 years ago
0
UI Overhaul
#20
Woodmanan
opened
2 years ago
0
Logging
#19
Woodmanan
closed
11 months ago
0
Map reorganization and transition
#18
Woodmanan
closed
2 years ago
0
AI Debugging
#17
Woodmanan
opened
2 years ago
0
Look into xNode integration
#16
Woodmanan
opened
2 years ago
0
Juice your turns
#15
Woodmanan
closed
2 years ago
1
Status Effect attachment improvements
#14
Woodmanan
closed
2 years ago
0
OnTakeAction event
#13
Woodmanan
opened
2 years ago
0
Premade item connections
#12
Woodmanan
closed
2 years ago
0
Input and control (AI's and Player) should be a component
#11
Woodmanan
closed
2 years ago
0
Player input loop should be split more for actions
#10
Woodmanan
closed
2 years ago
0
Equipment should display if it is equipped.
#9
Woodmanan
closed
2 years ago
0
Actions should be able to request a world state check
#8
Woodmanan
closed
2 years ago
0
LOS should include monster information
#7
Woodmanan
closed
2 years ago
0
Target system should be able to clip to only things in view
#6
Woodmanan
closed
2 years ago
1
Redo firing improvements from Lab 8
#5
Woodmanan
closed
2 years ago
1
Brensham line algorithm doesn't work in some targetting situations
#4
Woodmanan
closed
2 years ago
1
Equipment and Inspection menus should use the Lab 8 improvements
#3
Woodmanan
opened
2 years ago
0
Status Effect dropdown should have a folder structure
#2
Woodmanan
closed
2 years ago
1
Test of the webhook
#1
Woodmanan
closed
3 years ago
2