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Ybalrid
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Annwvyn
Annwvyn C++ Open Source designed-for-VR game engine and application developement framework
MIT License
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Better collision events
#162
Ybalrid
closed
6 years ago
0
Collision body physics manager
#161
Ybalrid
closed
7 years ago
0
Update to latest OpenVR
#160
Ybalrid
closed
6 years ago
1
Linux fixes
#159
Ybalrid
closed
7 years ago
0
use C++17 filesysetm library in FileSystemManager
#158
Ybalrid
closed
5 years ago
4
Simplify attaching meshes to the tracked controllers
#157
Ybalrid
closed
6 years ago
4
Permit to get every object type by name from GameObjectManager
#156
Ybalrid
closed
7 years ago
0
Write more tests
#155
Ybalrid
closed
5 years ago
1
Fix the bluring/bloom in the compositor
#154
Ybalrid
closed
7 years ago
1
Oculus interface
#153
Ybalrid
closed
7 years ago
1
In Ogre v2.2, all the interface to manually manipulate textures will change
#152
Ybalrid
closed
5 years ago
2
Light object and Trigger objects needs to be gettable "by name"
#151
Ybalrid
closed
7 years ago
0
OgreVRRender::loadCompositor and compositor script packaging
#150
Ybalrid
closed
5 years ago
1
AnnScriptManager : how to handle"file not found"
#149
Ybalrid
closed
7 years ago
1
Refactor the "WriteToTexture" function that is found in the Ann3DTextPlane.cpp file
#148
Ybalrid
closed
7 years ago
1
Handle timer reset in the engine API
#147
Ybalrid
closed
7 years ago
0
Replace all ocurence of "exit()" with an exception throw
#146
Ybalrid
closed
7 years ago
0
OgreOculusRender : OculusInterface object is stored in an owning naked pointer
#145
Ybalrid
closed
7 years ago
0
AnnHandControllerEvent : finish the event interface
#144
Ybalrid
closed
6 years ago
5
AnnScriptManager : ChaiScript Init : Check for missing types
#143
Ybalrid
closed
6 years ago
0
AnnPhysicsEngine : give name to collision masks
#142
Ybalrid
closed
7 years ago
0
AnnEventManager : Why are JoystickBuffer object allocated manually on the heap?
#141
Ybalrid
closed
7 years ago
1
AnnEngine : Make the choice of the default renderer switchable by the user
#140
Ybalrid
closed
7 years ago
2
AnnConsole::Write to texture : remove usage of new[]/delete[] for Glyph Texture Coordinate array
#139
Ybalrid
closed
7 years ago
1
AnnAudioFile : repmlace naked pointer owning pointer to virtual libsndfile I/O interface
#138
Ybalrid
closed
7 years ago
0
Move the collision shape construction code from the GameObjects to the PhysicsEngine
#137
Ybalrid
closed
7 years ago
0
Hash the identifier strings of the hand controllers
#136
Ybalrid
closed
7 years ago
0
Typedef all the template declaration
#135
Ybalrid
closed
7 years ago
0
Permit to change name of output log file
#134
Ybalrid
closed
7 years ago
2
Study the multithreading samples of Ogre 2
#133
Ybalrid
closed
5 years ago
1
Unit test with catch
#132
Ybalrid
closed
7 years ago
3
Consider removing OIS
#131
Ybalrid
closed
6 years ago
3
Use Exponentional Shadow Maps
#130
Ybalrid
closed
5 years ago
3
Fix MSAA
#129
Ybalrid
closed
7 years ago
1
replace the hardcoded plane generation by a loop and some simple maths
#128
Ybalrid
closed
7 years ago
0
Setup some damn unit tests.
#127
Ybalrid
closed
7 years ago
2
Create CODE_OF_CONDUCT.md
#126
Ybalrid
closed
7 years ago
0
Audio doesn't work anymore
#125
Ybalrid
closed
7 years ago
0
Upgrading to lattest Ogre 2.1 broke the rendering
#124
Ybalrid
closed
7 years ago
1
Add more information inside collision events
#123
Ybalrid
closed
6 years ago
0
Get the hand pose for touch controller working
#122
Ybalrid
closed
5 years ago
0
Make Annwvyn follow the Oculus Technical Requirement for submission of Apps to the Oculus Store
#121
Ybalrid
closed
6 years ago
5
Player "roomscale" physics not properly initialized before resetPlayerPhysics() is called
#120
Ybalrid
closed
7 years ago
0
Clean event manager
#119
Ybalrid
closed
7 years ago
1
EventManager code needs a good cleanup
#118
Ybalrid
closed
7 years ago
2
FileSystemManager doesn't initalize save file location on Non windows systems
#117
Ybalrid
closed
7 years ago
1
Use Bullet to handle triggers
#116
Ybalrid
closed
7 years ago
1
Better resources
#115
Ybalrid
closed
7 years ago
0
Load sound files and .chai files like any other assets
#114
Ybalrid
closed
7 years ago
0
OGRE2.1 update : lattest version breaks 3D text planes
#113
Ybalrid
closed
7 years ago
1
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