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GameMaker-Bugs
Public tracking for GameMaker bugs
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Building Projects: [tvOS] Default Xcode project should not enable the Extended Gamepad permission, as this causes fails when Archiving
#8436
peardox
opened
5 days ago
1
Updater: Always accepts installer defaults such as file associations and shortcuts
#8435
OnlookerRian
closed
2 days ago
3
Inherited functions can't be overridden if called from an inherited event
#8434
protogenposting
opened
5 days ago
5
skeleton_skin_create silently crashes game but function with static declaration makes it work
#8433
patchuby
closed
4 days ago
4
Padding lines following Document doesn't add padding lines
#8432
patchuby
opened
6 days ago
0
Using nameof() in macros produces unexpected results
#8431
Retrific
opened
6 days ago
0
Manual Content: sprite_get_bbox_left() page code example has left and right values the wrong way around
#8430
gm-bug-reporter[bot]
closed
1 day ago
2
Add support for WAV streaming
#8429
toby-yoyo
opened
6 days ago
3
Wacom tablets require filtering from gamepad devices on desktop platforms
#8428
offalynne
closed
3 hours ago
1
Non-gamepad devices require filtering on Android platform
#8427
offalynne
closed
3 hours ago
1
Nintendo Switch USB gamepads require filtering on desktop platforms
#8426
offalynne
opened
6 days ago
3
DInput duplicate gamepad devices for XInput gamepads require filtering on Windows platform
#8425
offalynne
closed
3 hours ago
2
looped time source create causes huge performance hit
#8424
gm-bug-reporter[bot]
closed
3 days ago
1
Weird error message
#8423
mmMarzban
closed
4 days ago
1
Add crash reporting to GMRT as standard
#8422
patrickrocheyoyo
opened
1 week ago
1
Translations seems to have missing ~1500 entries
#8416
gnysek
opened
1 week ago
0
Prefabs: Uninstalling a prefab package will prevent opening projects that used them
#8417
scott-dunbar
opened
1 week ago
1
part_system_drawit ignores the current matrix transform, but this isn't documented
#8415
DragoniteSpam
closed
2 days ago
3
CMD opened and then GMS crashed
#8414
gm-bug-reporter[bot]
closed
1 week ago
2
Allow a default fake IOS device to be selected when building for iPhone/iPad
#8413
peardox
opened
1 week ago
1
In Game: [iOS YYC] YYRValue::__localcopy() still crashes in runtime 2024.1100.0.707
#8412
shichen85
closed
6 days ago
1
When building for wasm as a zip, duplicate audio files are copied to a "runner" folder that isn't needed
#8411
DragoniteSpam
closed
3 days ago
0
Building Projects: [GX.games] Zip package builds do not open the destination folder in a file explorer when successful
#8410
DragoniteSpam
closed
20 hours ago
2
Take gxc_input_playback, gxc_record_input_playback and gxc_save_input_playback from behind feature flag
#8409
DiasFranciscoA
opened
1 week ago
0
Sequence Editor: GM crash when creating a delay audio effect track
#8408
gm-bug-reporter[bot]
closed
1 week ago
2
If more than two duplicate resources are polluted by git within .yyp, issues in code that uses the object_index
#8406
OnlookerRian
opened
1 week ago
6
Opera sign in soemtimes doesn't work
#8405
gm-bug-reporter[bot]
opened
1 week ago
1
In Game: sprite_add_ext() causes silent crash w/ some PNG images
#8404
Binsk
opened
1 week ago
0
I was using photopea
#8403
gm-bug-reporter[bot]
opened
1 week ago
0
SDF font effects don't work on linux
#8402
protogenposting
closed
5 days ago
1
Keep import file name for sprites
#8401
stravee
closed
1 week ago
1
Run issue
#8400
gm-bug-reporter[bot]
closed
1 week ago
1
Code Editor 2/LSP: [Ubu IDE] "Language Server for GML" crashes and notifies frequently in 2024.1100 Beta 6
#8399
gnysek
opened
1 week ago
3
Bug Reporter: Make the private attachment section an actual boxed/grouped section so we can avoid misinterpretations
#8398
YYDan
opened
1 week ago
0
Code Editor 2: enabling ligatures makes code wider
#8397
gnysek
opened
1 week ago
0
Code Editor 2: folding - code unfolds when clicking where it already was
#8396
gnysek
opened
1 week ago
0
If more than two duplicate resources are polluted by git within .yyp, issues arise in code that uses the object asset id.
#8393
OnlookerRian
closed
1 week ago
1
IDE Updater: [Light Skin] Important text on "IDE Update" dialogs is hard to read because light-green on light-grey background
#8389
mgeddesGM
closed
3 days ago
3
Blog post "The Basics Of Scaling - The GUI Layer" is missing two graphics and has one code mistake
#8387
TheGitMagician
closed
1 week ago
1
Unexpected OR EQUALS `|=` Behavior with Bitwise Operations in GameMaker GML
#8385
Junk-Repo
closed
1 week ago
4
Sound Inspector: Playback position does not always reset after asset playback ends
#8384
toby-yoyo
closed
1 week ago
1
game randomly froze for some reason and would not close
#8383
gm-bug-reporter[bot]
closed
1 week ago
1
TestFramework: "string_delete_test #6" in BasicStringTestSuite, string_delete( string local , real const , real const ), 'Hello World!' with the 100th char deleted should be 'Hello World!'
#8382
sihammill
closed
1 week ago
3
part_type_shape() 显示错误
#8381
Lv-FUNNY
closed
1 week ago
1
Persistent layers should also preserve `layer_script_begin/end` functions as well as other layer properties
#8380
yoshikins
opened
1 week ago
0
Persistent instances do not preserve layer order when being transferred to a new room
#8379
yoshikins
closed
1 week ago
1
The ability to save a default color palette to the sprite editor
#8378
davidkarbo97
opened
1 week ago
0
Image Editor: Shift-click to multiselect and drag multiple frames at once is broken, only the last one clicked moves
#8377
davidkarbo97
opened
1 week ago
2
In-Game: room_assign() causes instance duplication when later moving into the destination room via room_goto()
#8376
gm-bug-reporter[bot]
opened
1 week ago
0
In Game: [YYC] Chained accessor referring to the wrong reference as of 2024.1100 Beta 6
#8375
shichen85
closed
1 week ago
2
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