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aevyrie
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bevy_mod_raycast
A little mesh raycasting plugin for Bevy
https://crates.io/crates/bevy_mod_raycast
MIT License
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v0.18.0
#116
aevyrie
closed
3 days ago
0
Update to Bevy 0.14 rc
#115
Friz64
closed
3 weeks ago
0
No hit when used in `PostUpdate` system
#114
thmxv
closed
3 weeks ago
6
Unable to get indices of raycast hit on indexed mesh where multiple triangles start on same index.
#113
connorgmeehan
opened
1 month ago
1
Make `DefaultRaycastPlugin` respect the material `cull_mode`
#112
thmxv
opened
3 months ago
1
Fix CI in bevy-0.13 branch
#111
RobWalt
closed
4 months ago
1
updated bevy to 0.13
#110
sschneiders
closed
4 months ago
1
update to bevy 0.13
#109
aevyrie
closed
4 months ago
0
Fix docs.rs link to Raycast struct
#108
cab
closed
4 months ago
0
Add optional indices to IntersectionData.
#107
brookman
closed
4 months ago
1
conflict when accessing ResMut<Assets<Mesh>>
#106
tricarbonate
closed
5 months ago
1
Undocumented `DefaultRaycastingPlugin` vs. `DeferredRaycastingPlugin`
#105
djeedai
closed
3 weeks ago
3
Clarify documentation of RaycastMesh::intersections
#104
stepancheg
closed
4 months ago
0
Expose barycentric coord and triangle index
#103
ottah
closed
4 months ago
2
Support Skinned Meshes
#102
SludgePhD
opened
8 months ago
1
Switch to using individual bevy crates instead of parent "bevy" crate
#101
marlyx
closed
8 months ago
2
Bevy 0.12
#100
TristanCacqueray
closed
8 months ago
1
API Reorganization
#99
aevyrie
closed
8 months ago
0
Docs and fixes
#98
aevyrie
closed
9 months ago
0
Update CI
#97
aevyrie
closed
9 months ago
0
`RaycastSource` (and possibly other generic types) need manual derives
#96
alice-i-cecile
closed
9 months ago
0
V0.14.0-release
#95
aevyrie
closed
9 months ago
0
v0.13.2
#94
aevyrie
closed
9 months ago
0
Viewport offset ignores window scale factor
#93
bardt
closed
9 months ago
0
Include window scale factor in viewport offset calculation
#92
bardt
closed
9 months ago
0
Fix the mouse_picking example
#91
Aztro-dev
closed
9 months ago
0
ERROR raycast: bevy_mod_raycast: Invalid intersection check: `TriangleList` is the only supported `PrimitiveTopology`
#90
zzhgithub
closed
9 months ago
1
Viewport fix
#89
aevyrie
closed
10 months ago
0
Sending ray from custom viewport
#88
ThomasAlban
closed
10 months ago
3
crate 0.9 broken for Bevy 0.11
#87
Lightnet
closed
10 months ago
1
ArrayVec: capacity exceeded in extend/from_iter
#86
luke-biel
closed
10 months ago
2
Make Ray3d::from_screenspace start from the near plane
#85
bonsairobo
closed
11 months ago
0
Update to Bevy v0.11
#84
yyogo
closed
11 months ago
2
Ray3d::from_screenspace orthographic improvements
#83
dmlary
closed
11 months ago
6
Rename Resource DefaultPluginState
#82
nightactive-git
closed
11 months ago
1
Eliminate intersection component
#81
jim-ec
closed
11 months ago
4
Ignore .DS_Store
#80
jim-ec
closed
11 months ago
2
Attach intersection component directly to intersecting entities
#79
jim-ec
closed
1 year ago
2
Bevy 0.11.0-dev compatibility
#78
coreh
closed
11 months ago
3
Expose mesh indices in intersection data
#77
Dig-Doug
closed
4 months ago
5
Ray3d::from_screenspace() implementation from Camera.viewport_to_world()
#76
rosingrind
closed
1 year ago
1
Replace unmaintained actions-rs/* actions in CI workflows
#75
striezel
closed
1 year ago
0
Update actions/checkout in GitHub Actions workflow to v3
#74
striezel
closed
1 year ago
0
fix to_aligned_transform for colinear up and normal vectors
#73
kevinboulain
closed
1 year ago
0
Update to Bevy 0.10
#72
soerenmeier
closed
1 year ago
7
Fix ray mesh intersection for non-indexed meshes
#71
jim-ec
closed
1 year ago
1
Error spam when using with `RapierDebugRenderPlugin`
#70
LiamGallagher737
closed
10 months ago
3
`Intersection` API updates
#69
chrisjuchem
closed
11 months ago
6
Replace Ray3d with bevy::prelude::Ray
#68
Shatur
closed
1 year ago
2
Implement Reflection
#67
aevyrie
closed
1 year ago
0
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