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bradharding
/
doomretro
The classic, refined DOOM source port. For Windows PC.
https://www.doomretro.com
GNU General Public License v3.0
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Scrolled texture offset change after save game load
#798
simc2
closed
4 months ago
2
thoughts...
#797
devnexen
closed
1 year ago
2
fix handful of gcc 13 analyser warnings.
#796
devnexen
closed
1 year ago
3
Eviternity compatibility
#795
DavideAlidosi
closed
1 year ago
2
Segfault on Ultimate Doom E2M2
#794
vanfanel
closed
1 year ago
19
Feature Requests: Extra recoil, weapon bobbing while firing, and randomized weapon offsets.
#793
Midway64
opened
1 year ago
1
Game crashes when gibbing yourself with the rocket shotty.
#792
Midway64
closed
1 year ago
2
console fix comparing signed/unsigned types.
#791
devnexen
closed
1 year ago
0
Controller vibrates infinitely
#790
Midway64
closed
1 year ago
1
dehfgets heap overflow fix proposal.
#789
devnexen
closed
1 year ago
1
[BRGHTMPS] Setting a brightmap entry for a midtexture with transparent bits gets funky
#788
rouncey
closed
1 year ago
2
P_SpawnBloodSplat apply integer overflow fix from P_SpawnBlood proposal
#787
devnexen
closed
1 year ago
0
P_SpawnBlood integer overflow fix proposal. clang also supports the s…
#786
devnexen
closed
1 year ago
1
Gibs can... gib?
#785
Midway64
opened
1 year ago
4
patch_t increase columnoffset member from 8 to 16384 to fix out of bo…
#784
devnexen
closed
1 year ago
0
patch_t type, constant out of bounds array accesses on columnoffset member
#783
devnexen
closed
1 year ago
1
Freedoom options are partially messed up.
#782
Midway64
closed
1 year ago
2
R_InitTextureMapping: fix proposal integer overflow with the fixed_t …
#781
devnexen
closed
1 year ago
0
[UMAPINFO] "next" key just doesn't seem to work at all
#780
rouncey
closed
1 year ago
1
uaf fix for p_removebloodsplat.
#779
devnexen
closed
1 year ago
1
UAF on blood splats
#778
devnexen
closed
1 year ago
1
How do i start the game??
#777
morpheuslord
closed
1 year ago
2
Messages OFF causes the level loaded message to repeat every time an item is picked
#776
vanfanel
closed
1 year ago
1
cvars fixing remaining memory leaks.
#775
devnexen
closed
1 year ago
1
P_SpawnBloodSplat fixing memory leaks
#774
devnexen
closed
1 year ago
1
I_RegisterSong, eliminate one of the largest source of leaks.
#773
devnexen
closed
1 year ago
0
HUD: further memory leaks fixes.
#772
devnexen
closed
1 year ago
0
to cater with the flexible actionf_t callback as C23 complains about.
#771
devnexen
closed
1 year ago
0
R_InitTextures fix memory leak proposal.
#770
devnexen
closed
1 year ago
1
C_Init memory leak fix
#769
devnexen
closed
1 year ago
1
few memory leak fixes proposal.
#768
devnexen
closed
1 year ago
1
fix D_UpdateConsoleCheat helper
#767
devnexen
closed
1 year ago
2
Segmentation fault in linux when pressing space bar or tilde key
#766
josephreynolds1
opened
1 year ago
6
Mouse strafing sensitivity
#765
simc2
closed
1 year ago
1
M_FileCaseExists fix proposal.
#764
devnexen
closed
1 year ago
1
Add CodeQL workflow for GitHub code scanning
#763
lgtm-com[bot]
closed
1 year ago
0
[Feature Request] compat_useblocking MAPINFO support
#762
andrikpowell
closed
1 year ago
12
[Minor Question] The BRGHTMPS Lump
#761
andrikpowell
opened
2 years ago
7
Make multiple keys dispay in one slot
#760
The-Dommo
opened
2 years ago
0
sending same set of action when windows is minimized whether by accid…
#759
devnexen
closed
2 years ago
1
[Bug] Weird Purple Glitch Effect When Picking Up Items
#758
andrikpowell
closed
1 year ago
1
Included SDL 2.24.0 breaks XP compatibility
#757
vogonsorg
closed
2 years ago
1
Question: Vertical aiming is very limited – is this intentional?
#756
RavenMacDaddy
opened
2 years ago
2
Feature request: Ability to choose vanilla behavior when switching to weapon slot 3 (the shotgun slot)
#755
RavenMacDaddy
opened
2 years ago
1
Bug – Visual: Monsters clipping through (crushing) ceilings
#754
RavenMacDaddy
opened
2 years ago
0
Feature request: Pause on lost focus
#753
RavenMacDaddy
closed
2 years ago
1
Performance issue: Intermittent stuttering spikes
#752
RavenMacDaddy
opened
2 years ago
2
Voxel, Alpha bobbing and Custom HUD support
#751
HerrDethnout
opened
2 years ago
0
[Discussion] Remove the White Screenshot Flash
#750
RolandMarchand
opened
2 years ago
2
[Bug] Donut Linedef Action 9 doesn't work correctly in Doom Retro
#749
andrikpowell
opened
2 years ago
6
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