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bryanedds
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Nu
Repository hosting the open-source Nu Game Engine and related projects.
MIT License
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Terrain
#664
bryanedds
closed
9 months ago
0
Shader-generated tangents and binormals possibly producing artifacts at extreme close view.
#663
bryanedds
closed
1 week ago
3
Screen transitions always implemented in terms of UpdateTime? Or limit on TickTime advance?
#662
bryanedds
closed
9 months ago
0
Reloading 3d assets in the middle of rendering.
#661
bryanedds
closed
8 months ago
1
Light bulb mesh issue on asset reload.
#660
bryanedds
closed
9 months ago
2
Separate render pass (after depth clear) for absolute 3D surfaces?
#659
bryanedds
opened
9 months ago
1
Provide users a path back to running Nu.Gaia in its original directory.
#658
bryanedds
closed
7 months ago
1
See about using Substance.Mass as the default instead of Density.
#657
bryanedds
closed
9 months ago
1
NaN handling from Bullet
#656
bryanedds
closed
9 months ago
1
warning NU1903: Package 'Magick.NET-Q8-AnyCPU' 7.5.0.1 has a known high severity vulnerability
#655
Olav-Pete
closed
9 months ago
1
Add symbolic converters for rays, plane3, and frustum.
#654
bryanedds
opened
9 months ago
0
Consider changing sky cube to render on to everything, blending in starting at omnifarplane distance * 0.9f.
#653
bryanedds
opened
9 months ago
0
Offer alternative keyboard control schemes for the camera in Gaia.
#652
deanjl
closed
9 months ago
1
Provide a pair of overridable methods that allow portions of models to be elided in the editor.
#651
bryanedds
closed
9 months ago
1
Use the imposter-specific frustum for rendering imposters.
#650
bryanedds
closed
7 months ago
4
See if we can make Imposter presence another form of Omnipresent (always comes out of spatial tree query).
#649
bryanedds
closed
9 months ago
1
When selecting an entity or group, be nice if relevant property tab became selected.
#648
bryanedds
closed
4 months ago
0
Double click on file in imgui file open dialog should pick file.
#647
bryanedds
closed
9 months ago
0
Ensure that conditionally sampling in SSAO helps perf on target gpus.
#646
bryanedds
closed
9 months ago
1
Bump Magick.NET-Q8-AnyCPU from 7.5.0.1 to 13.3.0 in /Projects/TerrainDemo
#645
dependabot[bot]
closed
9 months ago
2
Forcibly getting metadata in QuickSize methods.
#644
bryanedds
closed
9 months ago
0
Capitalize const arrays in glsl.
#643
bryanedds
closed
9 months ago
1
Consider calling if GL.CheckFramebufferStatus for each created frame buffer.
#642
bryanedds
closed
9 months ago
1
Nu/Core/Math.fs(104,36): error FS3214: Method or object constructor 'RollPitchYaw' is not static
#641
Ecsodikas
closed
9 months ago
3
Specular artifact when directly facing very rough perpendicular surface.
#640
bryanedds
closed
9 months ago
3
Consider exposing an F# repl for operating on the simulant hierarchy / world in Gaia.
#639
bryanedds
closed
7 months ago
0
Bump Magick.NET-Q8-AnyCPU from 7.5.0.1 to 13.3.0 in /Projects/Twenty48
#638
dependabot[bot]
closed
10 months ago
2
Persist more of the editor state.
#637
bryanedds
closed
9 months ago
1
Explore rewriting Nu's simple threading with thread monitoring instead of our improvised semaphores.
#636
bryanedds
closed
10 months ago
2
Check if SDL_ttf.TTF_RenderUNICODE_Blended_Wrapped is thread-safe for our use case.
#635
bryanedds
closed
1 month ago
3
Nu Game Engine and Nu game distribution user stories.
#634
bryanedds
closed
1 month ago
1
Sometimes opening a different project in Gaia causes ImGui windows to lose their intended default configuration.
#633
bryanedds
closed
10 months ago
1
Consider moving Xtension type and related Reflection fns from Prime into Nu.
#632
bryanedds
opened
10 months ago
1
Spine 2D integration feasibility investigation.
#631
bryanedds
opened
10 months ago
0
Update ReadMe.md
#630
Shubhamkashyap1601
closed
10 months ago
1
Still some excessive snapshots happening in Gaia.
#629
bryanedds
closed
1 month ago
1
Bump Magick.NET-Q8-AnyCPU from 7.5.0.1 to 13.3.0 in /Projects/Elmario
#628
dependabot[bot]
closed
10 months ago
2
Bump Magick.NET-Q8-AnyCPU from 7.5.0.1 to 13.3.0 in /Projects/BlazeVector
#627
dependabot[bot]
closed
10 months ago
2
Bump Magick.NET-Q8-AnyCPU from 7.5.0.1 to 13.3.0 in /Nu/Nu.Pipe
#626
dependabot[bot]
closed
10 months ago
2
Bump Magick.NET-Q8-AnyCPU from 7.5.0.1 to 13.3.0 in /Nu/Nu.Gaia
#625
dependabot[bot]
closed
10 months ago
2
Bump Magick.NET-Q8-AnyCPU from 7.5.0.1 to 13.3.0 in /Projects/Metrics
#624
dependabot[bot]
closed
10 months ago
2
Bump Magick.NET-Q8-AnyCPU from 7.5.0.1 to 13.3.0 in /Nu/Nu.Template
#623
dependabot[bot]
closed
10 months ago
2
Bump Magick.NET-Q8-AnyCPU from 7.5.0.1 to 13.3.0 in /Projects/Tactics
#622
dependabot[bot]
closed
10 months ago
2
Bump Magick.NET-Q8-AnyCPU from 7.5.0.1 to 13.3.0 in /Projects/OmniBlade
#621
dependabot[bot]
closed
10 months ago
2
Bump Magick.NET-Q8-AnyCPU from 7.5.0.1 to 13.3.0 in /Nu/Nu.Tests
#620
dependabot[bot]
closed
10 months ago
2
Bump Magick.NET-Q8-AnyCPU from 7.5.0.1 to 13.3.0 in /Projects/Nelmish
#619
dependabot[bot]
closed
10 months ago
2
Bump Magick.NET-Q8-AnyCPU from 7.5.0.1 to 13.3.0 in /Nu/Nu
#618
dependabot[bot]
closed
10 months ago
2
Old-school 3D / fixed-function pipeline emulation with current PBR renderer.
#617
bryanedds
closed
4 months ago
1
OPTPiX SpriteStudio integration feasibility investigation.
#616
bryanedds
opened
10 months ago
4
Live2D Cubism integration in Nu.
#615
bryanedds
opened
10 months ago
4
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