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caewok
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fvtt-token-visibility
Advanced token visibility rules for Foundry VTT
MIT License
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8
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Proximity walls not working?
#89
Weissrolf
opened
3 weeks ago
0
[Bug] Unable to see partially occluded target with any vision algorithm
#88
mcabel
opened
3 weeks ago
0
[Feature Request] Compatibility with Vision 5e Module
#87
mcabel
opened
3 weeks ago
0
[Bug] ATV breaks Special Detection Modes
#86
LostCarcosa
opened
1 month ago
0
Module completely broken, settings change nothing.
#85
akimzav
opened
1 month ago
1
Incompatible with Vision 5e
#84
dev7355608
opened
2 months ago
0
Light Perception detection mode range has no effect
#83
dev7355608
opened
2 months ago
0
[BUG] Dragged-in token is not visible, while another token is selected
#82
TrofimSelbs
opened
3 months ago
0
Error in this scene when clicking on any token which freezes the canvas
#81
Zamrod
opened
6 months ago
8
constrainedTokenBorder getter was removed in .6.3 but it's still referenced in various places
#80
silentmark
opened
6 months ago
0
Simplify `useLitTargetShape` and `largeTarget`
#79
caewok
opened
6 months ago
0
Documentation/Report issue showing up in multiple places in the module settings list
#78
caewok
closed
6 months ago
1
Detecting where a corner should not block still needs work
#77
caewok
opened
7 months ago
2
Vision points are inside token even when 0 is specified causing situations where tokens can't see things they should
#76
Zamrod
opened
7 months ago
2
Don't show again button doesn't stop the update notes from showing each time on a refresh in 0.6.0
#75
Zamrod
closed
7 months ago
1
Errors when selecting any token on a scene created before 0.6.0
#74
Zamrod
closed
6 months ago
1
case sensetive file names on linux.
#73
silentmark
closed
7 months ago
1
If token center is at vision point, force token to be visible when using Area3d
#72
caewok
closed
6 months ago
1
Feature Request: Base token height on system-specific creature size
#71
caewok
opened
8 months ago
0
Setting ignore cover type fails to record the type
#70
caewok
closed
8 months ago
1
Token Scale throws off cover calc
#69
ctbritt
closed
8 months ago
2
incompatible with limits module
#68
rapus95
opened
9 months ago
0
Cover calculation compatibility with Rideable
#67
Saibot393
closed
7 months ago
1
Live token cover set to flat but still problematic
#66
MotoMoto1234
closed
6 months ago
4
Add check to avoid applying cover to viewer token
#65
caewok
closed
8 months ago
1
Error in `ClipperPaths` with undefined object for points
#64
caewok
closed
8 months ago
1
Tokens can sometimes see other tokens through walls when using 'Corners (dnd5e DMG)' option for Line of sight Algorithm
#63
T-Whiz
closed
8 months ago
1
Non-vision senses have no effect when using 'Token inset corners and center (5 points)' option for Range Points and Vision 5e is enabled
#62
T-Whiz
closed
6 months ago
1
Refresh vision on active effect
#61
Larkinabout
closed
10 months ago
0
[Bug] AoEs treat the caster as the origin of the spell
#60
GhostwheelX
closed
6 months ago
1
[Bug] AoEs treat creatures as half cover
#59
GhostwheelX
closed
8 months ago
0
Tokens sometimes provide cover even when that setting should be disabled
#58
caewok
closed
10 months ago
1
Error: angle not found using Area3d
#57
caewok
closed
11 months ago
1
Error: pad method not found
#56
caewok
closed
11 months ago
2
Conflict with Visions
#55
rinnocenti
closed
10 months ago
4
Incompatibility with Levels
#54
caewok
closed
11 months ago
1
Missing starfinder cover items
#53
caewok
closed
11 months ago
1
Add check for when `actor.statuses` is undefined
#52
caewok
closed
11 months ago
1
Conflict with Midi
#51
ctbritt
closed
6 months ago
6
[BUG] Check cover nonfunctional on latest version
#50
weepingminotaur
closed
11 months ago
4
Error with cover calculation when tokens share edges
#49
caewok
closed
11 months ago
1
Vision error with non 360 vision in certain wall configs
#48
caewok
closed
11 months ago
1
[Request] Auto-cover application for Pf2e
#47
weepingminotaur
closed
6 months ago
1
Add option to ignore cover for prone tokens
#46
caewok
closed
11 months ago
1
[Request] New Midiqol Attack Workflow Option
#45
txm3278
closed
11 months ago
1
Request: Add a mode that can more accurately recreated dnd5e line of sight
#44
Zamrod
closed
11 months ago
1
SF Cover compatibility
#43
Iankid
closed
11 months ago
1
Feature: Better integration with PF2e cover effects
#42
caewok
opened
1 year ago
1
Tiles and vision/cover
#41
gurgugnao
closed
8 months ago
3
Unexpected error when selecting token with vision enabled
#40
T-Whiz
closed
1 year ago
1
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