issues
search
ceramic-engine
/
ceramic
Cross-platform 2D framework written in Haxe that can export natively to desktop (windows, mac, linux), mobile (ios, android), web (js + webgl) and to unity projects
MIT License
263
stars
22
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
[ldtk] Set layer instance in entity instance
#143
carlito767
closed
1 week ago
1
[ldtk] Each tile is stored in 7 int values, not 6 (entityInstances/gridTiles)
#142
carlito767
closed
1 month ago
1
Add a way to debug null colours for meshs
#141
Jarrio
closed
2 months ago
0
`Text` changes to allow for a `Password` component
#140
Jarrio
closed
2 months ago
1
Simple password component for textfields
#139
Jarrio
opened
2 months ago
1
```haxelib run ceramic setup``` gives an error
#138
ArdisanZX
closed
2 months ago
2
[4.3.4+] `IntMap.hx` - Line 18 - Type not found : V
#137
Jarrio
opened
3 months ago
0
Rename common `data` variable name in `Entity.hx`
#136
Jarrio
opened
3 months ago
4
pop_os install
#135
nanjizal
opened
9 months ago
1
Faulty Tiling
#134
utaner
closed
9 months ago
1
Update Arc.hx
#133
Jarrio
closed
2 months ago
0
Update luxe credit with creator's username
#132
l0go
opened
9 months ago
0
Update Arc - Add some docs
#131
Jarrio
closed
9 months ago
0
[ldtk] Fix tile field type name
#130
Gaboose
closed
10 months ago
1
[dialogs] Add web target support to openFile
#129
l0go
opened
10 months ago
0
[runtime] Add initial implementation of RoundedRect
#128
l0go
closed
10 months ago
1
Optimization size for web game size in ceramic game engine
#127
CodeLazier
closed
11 months ago
2
[ldtk] Support pixel offsets in gridTiles and autoLayerTiles
#126
Gaboose
closed
11 months ago
1
ExportSpine.hx: set output directory
#125
goldenPiGames
closed
11 months ago
1
Disable State Machine Macro
#124
bojjenclon
opened
1 year ago
0
[ldtk] parse array type values in LdtkFieldInstance
#123
Gaboose
closed
1 year ago
2
[ldtk] Set the def field in LdtkFieldInstance
#122
Gaboose
closed
1 year ago
2
Spine.hx clipping attachments
#121
goldenPiGames
closed
1 year ago
2
Fix Files.getBytes on web target
#120
inc0der
closed
1 year ago
1
Colliders not updating when quad is rotated
#119
wiredmatt
closed
1 year ago
7
enhance: replace electron with neutralino
#118
wiredmatt
closed
1 year ago
1
Integrate with ANGLE
#116
jeremyfa
opened
1 year ago
0
Add support of http responses with binary data
#114
jeremyfa
closed
1 year ago
1
Review array usage on web target
#113
jeremyfa
opened
1 year ago
0
Add `timeScale` option to `Sprite` type
#112
jeremyfa
closed
1 year ago
1
Add a way to load images from bytes
#111
jeremyfa
closed
1 year ago
1
Fix hot reload of shaders only defined with .frag
#110
jeremyfa
closed
1 year ago
1
More debug checks on Mesh objects
#109
jeremyfa
opened
1 year ago
0
Running `ceramic clay run web` on macos m1
#108
5u4
closed
1 year ago
1
LDtk support
#107
jeremyfa
opened
1 year ago
1
Immediate mode rendering?
#106
jackwlee01
opened
1 year ago
1
Setting texture wrap mode
#105
pfoof
closed
1 year ago
1
Building ceramic on arm64 mac
#104
kevinresol
opened
1 year ago
1
``haxelib run ceramic setup`` command should create /usr/local/bin and check permission on macOS
#103
l0go
closed
2 years ago
1
Updating warning text in FileWatcher when using js
#102
qeshi
closed
11 months ago
1
WebGL 2 support
#101
jeremyfa
closed
2 years ago
2
[Enhancement]: Sparrow Texture Atlases
#100
RadiantCorium
closed
2 years ago
1
Multisampling + options on render textures
#99
jeremyfa
closed
2 years ago
1
Allow relative/subfolder font paths
#98
yesitsfebreeze
closed
2 years ago
0
Modify addGridAnimation in SpriteSheet
#97
ghtalpo
closed
2 years ago
1
Add unbind methods to InputMap
#96
yesitsfebreeze
closed
2 years ago
0
Add clear to persistent data
#95
yesitsfebreeze
closed
2 years ago
0
Add unbinds for InputMap
#94
yesitsfebreeze
closed
2 years ago
0
Implement Controller Rumble
#93
yesitsfebreeze
closed
2 years ago
0
Link is dead
#92
qeshi
closed
2 years ago
1
Next