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chunky-dev
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chunky
A path tracer to create realistic images of your Minecraft worlds.
https://chunky-dev.github.io/docs
GNU General Public License v3.0
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Water plane looks different inside/outside the octree
#1642
leMaik
opened
10 months ago
0
Ensure the common thread pool has at least 2 threads.
#1641
ThatRedox
closed
10 months ago
0
Small tasktracker improvments.
#1640
ThatRedox
closed
10 months ago
0
Add a 3D world texture implementation.
#1639
ThatRedox
closed
7 months ago
0
Add a ground plane.
#1638
ThatRedox
opened
10 months ago
0
Improve biome blending in 3D
#1637
aTom3333
closed
7 months ago
3
Fix settings being saved for no reason on startup.
#1636
leMaik
closed
10 months ago
0
Hide unimplemented entity gear fields
#1635
Peregrine05
closed
10 months ago
0
Use a ChoiceBox for water shader
#1634
Peregrine05
closed
9 months ago
1
Fix NPE when rendering scenes with empty signs.
#1633
leMaik
closed
10 months ago
0
Old scenes with signs causes an NPE.
#1632
ThatRedox
closed
10 months ago
0
Some versions of Java deadlock when loading scenes with a single render thread.
#1631
ThatRedox
closed
10 months ago
1
Use procedural water as default
#1630
Peregrine05
closed
10 months ago
0
InvalidPathException related to relative scene paths
#1629
leMaik
closed
10 months ago
0
Ray branching and DOF-enabled scenes
#1628
Peregrine05
opened
10 months ago
5
Color-based, per-material emittance mapping
#1627
JustinTimeCuber
opened
10 months ago
6
Add dyed signs.
#1626
leMaik
closed
10 months ago
4
Dyed text on signs
#1625
JustinTimeCuber
closed
10 months ago
0
Improve octree, bvh, renderer and output mode dropdowns.
#1624
leMaik
opened
10 months ago
0
Remove unused amethyst "lit" tag
#1623
JustinTimeCuber
closed
10 months ago
1
Add RegionPosition class, replace all usages of ChunkPosition as a region with it.
#1622
NotStirred
opened
10 months ago
0
Simplify emitter logic and make it more correct
#1621
JustinTimeCuber
closed
9 months ago
0
Workaround for some potential drawbacks of ray branching
#1620
JustinTimeCuber
closed
11 months ago
0
Item frames with maps
#1619
leMaik
opened
11 months ago
0
Add a GUI for layered fog
#1618
Peregrine05
closed
10 months ago
14
Water world water and normal water are different colors.
#1617
ThatRedox
opened
11 months ago
0
Fix upper limit of "Render threads" slider
#1616
JustinTimeCuber
closed
11 months ago
0
Add option to disable "fancier translucency"
#1615
JustinTimeCuber
closed
10 months ago
2
Replace SimplexNoise license link with CC0 instead of Unlicense
#1614
ShirleyNekoDev
closed
11 months ago
7
Fix "get plugins" link not found
#1613
ShirleyNekoDev
closed
11 months ago
0
Resource pack overlays (23w31a)
#1612
ShirleyNekoDev
opened
11 months ago
1
Split World and Dimension into their own classes
#1611
NotStirred
closed
11 months ago
2
Add support for relative skymap paths in scene description files.
#1610
leMaik
closed
11 months ago
0
Reload scenes after switching the scenes directory.
#1609
leMaik
closed
1 year ago
0
Add the pitcher crop and calibrated sculk sensor.
#1608
leMaik
closed
12 months ago
0
`TRIVIAL_3D` BiomeStructure implementation uses too much memory
#1607
Peregrine05
closed
7 months ago
1
Fix dimension bugs in the map view
#1606
NotStirred
closed
1 year ago
2
Remove persistent settings entries for y-clip
#1605
NotStirred
closed
1 year ago
0
New accurate sun sampling method
#1604
JustinTimeCuber
closed
4 months ago
5
Fix Javadoc for Quad constructors
#1603
JustinTimeCuber
closed
1 year ago
4
Fix decorated pot model
#1602
JustinTimeCuber
closed
1 year ago
1
Improve Refraction
#1601
ThatRedox
opened
1 year ago
1
Add hanging signs.
#1600
leMaik
closed
10 months ago
0
Add a ray pool and misc other optimizations (requires benchmarking)
#1599
leMaik
opened
1 year ago
2
Fix wall sign dimension and position.
#1598
leMaik
closed
1 year ago
0
camera tooltip stays visible when switching to other program
#1597
NotADinosaur
opened
1 year ago
1
Backport #1237. Fix scene reset from opening `Advanced` tab.
#1596
ThatRedox
closed
1 year ago
0
Prevent spurious refresh from the octree implementation control.
#1595
ThatRedox
closed
1 year ago
0
Opening the `Advanced` tab attempts to refresh the scene
#1594
Peregrine05
closed
1 year ago
4
Allow empty chunks to be selected if their region exists
#1593
NotStirred
closed
4 months ago
1
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