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dungeon-architect-ue4-issues
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UE 5.4 DA 2.32
#59
joematrix77
opened
3 months ago
0
Opening a theme after modifying an actor/bp class referenced in the theme causes a crash
#58
kardmode
opened
11 months ago
0
Snap based dungeon crash on Server Travel
#57
coderespawn
opened
1 year ago
1
Platform volume spawn at runtime
#56
coderespawn
opened
1 year ago
0
Flow Control node coordinate using blueprints
#55
coderespawn
opened
1 year ago
0
If "End on Path" is empty, only the "Min Path Size" is used for generation
#54
nosora
opened
1 year ago
0
Packaging error: Expecting to find a type to be declared in a module rules named 'DungeonArchitectRuntime'
#53
kardmode
opened
1 year ago
0
SGraphPin holds a references somewhere and the debugger throws a warning
#52
coderespawn
closed
1 year ago
1
Connection Editor Opens Many Extra "Unrecognized" Tabs
#51
estollbxp
opened
1 year ago
0
SnapMap individual module rotation
#50
coderespawn
opened
1 year ago
0
Auto-wrap NavMeshBounds volume around SGF and SnapMap modules
#49
coderespawn
opened
1 year ago
0
Warnings that parent Script Classes not found UE5.1
#48
nosora
opened
1 year ago
0
Errors about "not proper initialized" variables in UE5.1
#47
nosora
opened
1 year ago
0
Spatial Constraints "invalid" UE5.1
#46
nosora
opened
1 year ago
0
GridFlow Pre-built Room placement
#45
coderespawn
opened
1 year ago
0
Grid Builder: Support dungeon transform and rotation
#44
coderespawn
opened
1 year ago
0
Landscape Transformer error in 5.1
#43
coderespawn
opened
1 year ago
0
Landmass / Landscape Layers support
#42
coderespawn
opened
1 year ago
1
GridFlow Wall Alignment issue
#41
coderespawn
opened
1 year ago
0
Actor Template Theme Node values get lost on BP recompile
#40
coderespawn
opened
1 year ago
0
SGF Module Spawn Rules
#39
coderespawn
opened
1 year ago
0
UE5 error : Replacing a loaded public object is not supported with cooked data
#38
Jau-Al
opened
2 years ago
4
Pattern matcher doesn't work when dungeon is not in origin
#37
coderespawn
opened
2 years ago
0
Theme selector blueprint
#36
coderespawn
opened
2 years ago
0
Clustered Theming support on Grid Flow builder
#35
coderespawn
opened
2 years ago
0
loading errors on UE5 "Failed to load Outer for resource"
#34
Jau-Al
opened
2 years ago
2
Dynamic Nav mesh doesn't work on Instanced mesh
#33
coderespawn
opened
2 years ago
0
GridFlowQuery: Path between cells
#32
coderespawn
opened
2 years ago
0
Cannot join sessions when enabling DA [OnlineSubsystem / UE5.0.2]
#31
coderespawn
opened
2 years ago
1
Oculus Rift 2: Crash [GetDoorFitConfiguration]
#30
coderespawn
opened
2 years ago
2
Level Streaming Query API
#29
coderespawn
opened
2 years ago
0
Theme Editor is broken for UE 4.26
#28
Basketcasesoftware
closed
1 year ago
0
Flow Create Path - More control needed on where the path emits and merges from
#27
coderespawn
opened
2 years ago
0
Warnings when Packaging
#26
kardmode
closed
1 year ago
1
IOS Crash On Build
#25
kardmode
opened
3 years ago
0
GridFlow: Door Alignment Issue
#24
coderespawn
opened
3 years ago
0
SGF hangs while processing lots of markers in a module
#23
coderespawn
opened
3 years ago
0
Shuffle and pick SGF/Snap Modules based on least used heuristics
#22
coderespawn
opened
3 years ago
1
SGF Connection Constraints
#21
coderespawn
opened
3 years ago
1
GridFlow Builder Crash When using small tilemap size per node
#20
kardmode
closed
3 years ago
1
Gridflow Builder Corridor Width for Walls As Edges is Double the value set in flow graph
#19
kardmode
opened
3 years ago
0
Grid Flow Query Improvements
#18
coderespawn
opened
3 years ago
0
SGF Layout Graph Node Override Support
#17
coderespawn
opened
3 years ago
0
Can't build for Linux on UE 4.20.1
#16
Jau-Al
closed
3 years ago
4
BP_DALB_GameState is broken
#15
LinuxDonald
closed
3 years ago
0
Mobile run time generation Z rotation wrong
#14
vaskes
closed
3 years ago
0
UE4.14 Linux Server Crash
#13
paultech
closed
3 years ago
0
SnapBuilder: Rebuild crashes (world composition)
#12
coderespawn
closed
3 years ago
0
Snap Builder: Ignored actors not filtred (non-world composition mode)
#11
coderespawn
closed
3 years ago
0
Snap Builder: Adjacent Doors not removed (world composition mode)
#10
coderespawn
closed
3 years ago
0
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