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cpreh
/
spacegameengine
An easy to use game engine written in C++
Boost Software License 1.0
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Do not use non power of two in bitmapfont
#100
pmiddend
closed
11 years ago
1
An empty text to sge::font::draw::static_text leads to a cryptic exception
#99
pmiddend
closed
11 years ago
0
Fix sge.sprite for point sprites (at least the example)
#98
pmiddend
opened
11 years ago
0
Change the json start symbol to object | array
#97
cpreh
closed
11 years ago
0
Add checkbox to export obj files after moving them to the origin
#96
pmiddend
opened
11 years ago
0
Ignore empty objects in json export
#95
pmiddend
opened
11 years ago
0
Implement OpenGL 3.3 samplers
#94
cpreh
opened
11 years ago
0
Add renderer::caps::device::normalized_cvv
#93
pmiddend
closed
11 years ago
0
Add help text to sge_example_ortho_view
#92
pmiddend
opened
11 years ago
0
Add a unique identifier for (joypad) devices
#91
nmeyering
closed
11 years ago
0
Investigate the use of EGL (instead of GLX/WGL?)
#90
pmiddend
opened
11 years ago
0
Fix anaglyph example
#89
pmiddend
closed
11 years ago
0
Extend sge.postprocessing
#88
pmiddend
opened
11 years ago
0
Add more underscores in executable names
#87
pmiddend
closed
11 years ago
1
Implement missing parameter features in Cg
#86
pmiddend
opened
11 years ago
0
Add the ability to specify include directories per target in cml.txt
#85
pmiddend
closed
11 years ago
0
Fix srgb alpha blending
#84
pmiddend
opened
11 years ago
1
Remove double-binding of VBOs in sgeopengl
#83
pmiddend
closed
11 years ago
0
Support glTexGen
#82
pmiddend
opened
11 years ago
0
Mouse hotplugging is broken under Linux
#81
pmiddend
closed
11 years ago
1
Render to texture doesn't regenerate texture mipmaps
#80
pmiddend
closed
11 years ago
1
Test sge with an AMD graphics card
#79
pmiddend
closed
11 years ago
1
Fix linux_statsexample so it recognizes memory without "Kb" suffix
#78
pmiddend
closed
11 years ago
1
Use GL_EXT_FRAMEBUFFER_sRGB if available
#77
pmiddend
closed
11 years ago
0
Add a visitor directly to sge::graph::object
#76
pmiddend
closed
11 years ago
0
Add the ability to switch (renderer) plugins
#75
pmiddend
closed
11 years ago
0
Implement dynamic scenes
#74
pmiddend
opened
11 years ago
0
scene::manager should get the prototype in the ctor instead of a file path
#73
pmiddend
closed
11 years ago
0
Move obj::instance to scenic::mesh
#72
pmiddend
closed
11 years ago
0
Implement shadow mapping
#71
pmiddend
opened
11 years ago
0
Add an example that uses cube maps
#70
pmiddend
opened
11 years ago
3
Change cursor grab behavior
#69
cpreh
opened
11 years ago
0
Adapt near/far according to the nearest/farthest elements in the scene
#68
pmiddend
opened
11 years ago
0
Test if finding the median and reordering vs. sorting is faster
#67
pmiddend
closed
11 years ago
2
Implement frustum culling
#66
pmiddend
opened
11 years ago
0
Make render queue more versatile
#65
pmiddend
opened
11 years ago
0
Add different skies to scenic
#64
pmiddend
opened
11 years ago
0
Add render state "normalize normals"
#63
pmiddend
closed
11 years ago
1
Remove glGetIntegerv from texture setting code
#62
pmiddend
closed
11 years ago
0
Merge rucksack
#61
pmiddend
closed
11 years ago
1
Implement show/hide notifications
#60
pmiddend
closed
11 years ago
0
Implement bindless buffers in OpenGL
#59
pmiddend
opened
11 years ago
0
Implement a render context without state sets
#58
pmiddend
closed
11 years ago
3
Implement geometry clipmaps
#57
pmiddend
opened
11 years ago
0
Implement example framework/debug GUI
#56
pmiddend
opened
11 years ago
2
Fix directional light in OpenGL
#55
pmiddend
closed
11 years ago
0
Implement sRGB framebuffer
#54
pmiddend
closed
11 years ago
2
Implement better crash behavior
#53
pmiddend
opened
12 years ago
0
The depth buffer test is wrong now
#52
pmiddend
closed
11 years ago
1
Add separate blend modes
#51
cpreh
closed
11 years ago
1
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