issues
search
d4rkc0d3r
/
d4rkAvatarOptimizer
d4rkpl4y3r's VRChat Avatar 3.0 optimizer
MIT License
400
stars
17
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
v3.5.x GoGo Loco Beyond incompatability
#85
Alrauna
closed
9 months ago
1
Some Skinned meshes should not be merged
#84
AngriestSCV
closed
9 months ago
2
GoGo Loco beyond prefab flight station is left default on due to d4
#83
Zexxx
closed
9 months ago
3
NaNimation is causing wrong materials
#82
jerryzmtz
closed
1 month ago
8
Poi Shader error 3.4.1
#81
jerryzmtz
closed
9 months ago
4
Shader Error with 3.4.0 on Poiyomi when matcap has no matcap texture
#80
Auros
closed
9 months ago
2
Null Reference
#79
MLuccia
closed
9 months ago
4
[Feature Request] Optimize String Length for Material and Texture Names
#78
aguish
closed
9 months ago
1
Material property animations not work after optimization
#77
jerryzmtz
closed
9 months ago
2
RGBA Color masking not works after optimization
#76
jerryzmtz
closed
1 month ago
13
invalid paths in ZIP
#75
HookedBehemoth
closed
9 months ago
1
Optionally prefer Body over viseme mesh during merging
#74
Fraxul
closed
9 months ago
2
The VRCSDK build was aborted
#73
Pandaptable
closed
11 months ago
3
NullReferenceException: Object reference not set to an instance of an object
#72
jerryzmtz
closed
11 months ago
1
The VRCSDK build was aborted because the VRCSDKPreprocessAvatarCallback 'AvatarBuildHook' reported a failure.
#71
Curiosa-07
closed
11 months ago
1
Feature Request: Deleting polygons that are associated with shrink blendshapes
#70
Kikasuru
closed
11 months ago
1
Run VRCFury before optimizing with "Create Optimized Copy."
#69
Kikasuru
closed
6 months ago
5
Needs custom optimization settings
#68
red1134
opened
11 months ago
1
Optimise fails on unity 2022 due to non humanoid avatar
#67
arianwen27
closed
11 months ago
2
Shader Toggle Malfunction: Loss of Animation in Combined Skinned Meshes Utilizing Liltoon Fur Shader
#66
jerryzmtz
closed
11 months ago
6
Not working with Unity 2022 VRCSDK Beta
#65
Donad678
closed
11 months ago
3
Add Documentation of using with VRCFury
#64
Haldmaster
closed
1 year ago
2
Adding dummy animation can lead to WD issues
#63
LuciBlack13
closed
11 months ago
1
Max shader keywords exceeded on optimize
#62
teehzero
closed
1 year ago
2
Unexpected optimization with regard to "Pickup PB Gimmick"
#61
jerryzmtz
closed
1 year ago
2
Error when attempting to optimize.
#60
thehollowedone
closed
1 year ago
1
Toggling an Object with an InternalErrorShader causes Unity Freeze, Potential Project Corruption
#59
britefire
closed
6 months ago
1
Mark jaw-flap bone as a moving transform
#58
Fraxul
closed
1 year ago
0
Set fallback shader to Hidden instead of exclusion for penetrators
#57
jerryzmtz
closed
1 year ago
1
IndexOutOfRangeException Error
#56
Disappear9
closed
1 year ago
1
(modular avatar compatibility)Compatibility support for NDMF
#55
ni1chigo2115
closed
4 months ago
1
Optimize Fails if GameObject 'Body' is present
#54
teehzero
closed
1 year ago
2
unsupported shader to add liltoon
#53
ghost
closed
1 year ago
1
Merge Same Ratio Blend Shapes causes idle expressions stop to work
#52
jerryzmtz
closed
10 months ago
2
Separate "exclusion list" windows and bake button
#51
jerryzmtz
closed
1 year ago
2
Optimizer failed
#50
jerryzmtz
closed
1 year ago
7
Generic rig avatar support: Playable base layer count in the avatar descriptor is not 5.
#49
Yan-K
closed
1 year ago
0
Combine lone blend trees
#48
hai-vr
closed
1 year ago
2
"KeyNotFoundException" when Delete Unused Components is On
#47
Yan-K
closed
1 year ago
2
Poiyomi PCSS For VRC support?
#46
jerryzmtz
closed
1 year ago
1
MissingReferenceException: The object of type 'SkinnedMeshRenderer' has been destroyed
#45
jerryzmtz
closed
1 year ago
4
Extra check/viewing with fallback shaders not being a thing
#44
arianwen27
closed
1 year ago
1
not using assetdatabase copyasset for non fx layers
#43
Neuru5278
closed
1 year ago
4
VRCFury Compatibility
#42
laxdragon
closed
1 year ago
4
Material Swap uses incorrect UV
#41
teehzero
closed
1 year ago
4
UnityExceptions; Unable to optimize post weird behaviour
#40
ghost
closed
1 year ago
5
d4rkAvatarOptimizer.cs Error CS0246: The type or namespace name 'IEditorOnly' could not be found
#39
KingAzaz
closed
1 year ago
1
Blend shape index out of range
#38
jerryzmtz
closed
1 year ago
5
Support surface shaders by using the output of "Show generated code"?
#37
kitlith
closed
1 year ago
2
Render queue not preserved
#36
hyblocker
opened
1 year ago
5
Previous
Next