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dmdorman
/
hero6e-foundryvtt
MIT License
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quench test fix
#1049
aeauseth
closed
2 weeks ago
0
Improved BASE and BARRIER support
#1048
aeauseth
closed
2 weeks ago
0
Reworked combat tracker & Initial toggle states
#1047
aeauseth
closed
2 weeks ago
0
FoundryVTT 12.327 maximum version
#1046
aeauseth
closed
2 weeks ago
0
Publish 3.0.74
#1045
aeauseth
closed
2 weeks ago
0
Improved Penalty Skill Levels support
#1044
aeauseth
closed
2 weeks ago
0
Support for REQUIRESASKILLROLL and EVERYPHASE
#1043
aeauseth
closed
2 weeks ago
0
changelog had new stuff in wrong place
#1042
aeauseth
closed
2 weeks ago
0
Combat Skill Level improvements
#1041
aeauseth
closed
2 weeks ago
0
Martial Nerve Strike; Choke
#1040
aeauseth
closed
3 weeks ago
0
5e NND support
#1039
aeauseth
closed
3 weeks ago
0
Improvments to AVAD and NND attacks.
#1038
aeauseth
closed
3 weeks ago
0
Publish 3.0.73
#1037
aeauseth
closed
3 weeks ago
0
PC actor sheets fail to open when actor has frameworks or compound equipment
#1036
aeauseth
closed
3 weeks ago
0
Publish 3.0.72
#1035
aeauseth
closed
3 weeks ago
0
chore(packages): update outdated packages
#1034
phBalance
closed
3 weeks ago
0
reworking HeroRuler to extend Ruler
#1033
dmdorman
opened
4 weeks ago
0
typos
#1032
aeauseth
closed
4 weeks ago
0
Fix null charge value
#1031
aeauseth
closed
4 weeks ago
0
Skill CHARGES and END, force when no END, full-health maneuver toggles
#1030
aeauseth
closed
4 weeks ago
0
Fix some broken toggles. CTRL to force RAR success
#1029
aeauseth
closed
4 weeks ago
0
Added TYPES.Actor for V12 localization #1016
#1028
aeauseth
closed
4 weeks ago
0
Drag Ruler v12 notification logic fix
#1027
aeauseth
closed
4 weeks ago
0
V12 onStartTurn + Movement Radio improvements + improved END chats for continuous powers
#1026
aeauseth
closed
4 weeks ago
0
publish 3.0.71
#1025
aeauseth
closed
1 month ago
0
V12 Combat tracker is not consuming END for constant powers nor resetting movement history (but Drag Ruler is broken anyway).
#1024
aeauseth
closed
4 weeks ago
0
Fix ruler crash with no actor, now assumes meters.
#1023
aeauseth
closed
1 month ago
0
Changelog
#1022
aeauseth
closed
1 month ago
0
Knockback damage #810
#1021
aeauseth
closed
1 month ago
0
STR now consumes END #1018
#1020
aeauseth
closed
1 month ago
0
DO NOT MERGE YET: 5e radius shape template
#1019
phBalance
closed
1 month ago
0
STR use shows in chat card but not actually consumed
#1018
aeauseth
closed
1 month ago
1
improved item-attack card descriptions, fix various costs
#1017
aeauseth
closed
1 month ago
0
v12: New Actor Type
#1016
aeauseth
closed
4 weeks ago
0
V12, Skill Levels, Combat Skill Levels, compound power items
#1015
aeauseth
closed
1 month ago
0
REGENEXTRATIME
#1014
aeauseth
opened
1 month ago
0
Fixed CSL attack names
#1013
aeauseth
closed
1 month ago
1
Heroroll error with multiple terms
#1012
aeauseth
closed
1 month ago
1
DragDrop, layout, and INVISIBILITY improvements
#1011
aeauseth
closed
1 month ago
0
More is5e improvement for compendium and actorless items
#1010
aeauseth
closed
1 month ago
0
Adding new movement power leaves value=0 and thus no movement
#1009
aeauseth
opened
1 month ago
0
Big changes related to compendiums
#1008
aeauseth
closed
1 month ago
0
Combat skill level on compound powers cannot be used
#1007
tthomsen
closed
1 month ago
7
Skill card has all powers checked by default
#1006
tthomsen
closed
1 month ago
2
Invisibility cannot be unchecked.
#1005
tthomsen
closed
1 month ago
5
Combat skill level selection is only using the display and not the name.
#1004
tthomsen
closed
1 month ago
6
Publish 3.0.70
#1003
phBalance
closed
1 month ago
0
Tweaks
#1002
phBalance
closed
1 month ago
0
v12 hero roller changes
#1001
phBalance
closed
1 month ago
0
fix(roller): allow roll() with no defined terms (will generate a 0)
#1000
phBalance
closed
1 month ago
0
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