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eugeneloza
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decoherence
Project moved to https://gitlab.com/EugeneLoza/decoherence
GNU General Public License v3.0
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Return profiler
#507
eugeneloza
closed
6 years ago
4
Player.InputMouse
#506
eugeneloza
closed
6 years ago
0
Entity by alias
#505
eugeneloza
opened
6 years ago
7
Constructor-specific declarations as macro
#504
eugeneloza
opened
6 years ago
0
Careful with KeyRepeated
#503
eugeneloza
opened
6 years ago
3
DecoMouse todo-s
#502
eugeneloza
closed
6 years ago
2
PointerInput may be hidden
#501
eugeneloza
closed
6 years ago
0
ResetToRealSize may fire PrepareTextImage with a warning
#500
eugeneloza
opened
6 years ago
0
Writer and reader for every object
#499
eugeneloza
closed
6 years ago
8
Game/Constructor in project options
#498
eugeneloza
closed
6 years ago
0
If label width changed, remake text image
#497
eugeneloza
closed
6 years ago
1
use MOBILE compiler directive
#496
eugeneloza
opened
6 years ago
0
Combat music
#495
eugeneloza
opened
6 years ago
5
Expecting bugs on window loosing focus
#494
eugeneloza
closed
6 years ago
1
Hint on mouse over
#493
eugeneloza
opened
6 years ago
1
Why DecoPlayer is in GUI folder?
#492
eugeneloza
closed
6 years ago
3
Right click behavior
#491
ResonantExplosion
closed
6 years ago
2
Separate DecoInput for Mouse and Keyboard
#490
eugeneloza
closed
6 years ago
1
Simplify DFont.StringToImage
#489
eugeneloza
opened
6 years ago
0
Only touch[0] should be operational!
#488
eugeneloza
closed
6 years ago
10
DSingleInterfaceElement.Drop bug
#487
eugeneloza
opened
6 years ago
1
Check: cursor may interfere with Android
#486
eugeneloza
closed
6 years ago
2
Hide mouse cursor while dragging?
#485
eugeneloza
closed
6 years ago
1
isMouseOver bug
#484
eugeneloza
opened
6 years ago
3
Safe HDD
#483
eugeneloza
closed
6 years ago
0
ScrollBar
#482
eugeneloza
opened
6 years ago
1
Label.Color
#481
eugeneloza
opened
6 years ago
0
Remake statbars
#480
eugeneloza
opened
6 years ago
0
FPSLabel spams wrong size errors
#479
eugeneloza
closed
6 years ago
1
Why FPS is limited to 60?
#478
eugeneloza
closed
6 years ago
5
Invalid BrokenString.FullWidth behavior
#477
eugeneloza
closed
6 years ago
0
Linux: if Window is inactive, OS cursor is shown
#476
eugeneloza
opened
6 years ago
1
Bug in label - last few pixels of the text image aren't drawn.
#475
eugeneloza
closed
6 years ago
1
DAbstractImage.ResetToRealSize should alert parent
#474
eugeneloza
opened
6 years ago
2
Check music by Matthew Pablo
#473
eugeneloza
closed
6 years ago
2
Autoset DLabelImage width/height
#472
eugeneloza
opened
6 years ago
1
Test DLabelImage
#471
eugeneloza
closed
6 years ago
1
Threads
#470
eugeneloza
opened
6 years ago
1
DLabelImage doesn't have to store BrokenString
#469
eugeneloza
closed
6 years ago
1
DAbstractImage.ResetToReal
#468
eugeneloza
closed
6 years ago
0
Automate max-min finding
#467
eugeneloza
closed
6 years ago
0
Break string at hyphen
#466
eugeneloza
opened
6 years ago
1
BrokenString to image
#465
eugeneloza
closed
6 years ago
0
Brake string
#464
eugeneloza
closed
6 years ago
1
Not all load routines use GameFolder?
#463
eugeneloza
closed
6 years ago
1
Shrink Debug font to ASCII
#462
eugeneloza
opened
6 years ago
0
Smaller debug font
#461
eugeneloza
opened
6 years ago
0
non-pixelperfect zoom animation
#460
eugeneloza
opened
6 years ago
2
Auto free fonts
#459
eugeneloza
closed
6 years ago
0
Catch Long-Touch only if start location = end location
#458
eugeneloza
closed
6 years ago
2
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