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fabiangreffrath
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crispy-doom
Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.
https://fabiangreffrath.github.io/crispy-homepage
GNU General Public License v2.0
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Strife: add true color support
#1183
JNechaevsky
closed
6 months ago
14
Raven: allow multiple jumps over menu items with same first letters
#1182
JNechaevsky
closed
8 months ago
0
Hexen: interpolate sky scrolling
#1181
JNechaevsky
closed
8 months ago
4
Hexen: apply brightmaps to few fire objects
#1180
JNechaevsky
closed
8 months ago
0
Heretic & Hexen: keep cursor position after deleting a save game
#1179
JNechaevsky
closed
8 months ago
0
Hexen: improve line drawing in automap overlay mode
#1178
JNechaevsky
closed
8 months ago
0
[Bug] Uneven Pixel Scaling
#1177
snekyo
closed
8 months ago
2
[ Suggestion ] New Crosshairs + Removal of floppy disk icon
#1176
snekyo
opened
8 months ago
3
Feature/multiplayer things spawn options
#1175
UnreallyHard
opened
8 months ago
5
Added Multiplayer Things Spawn Type option
#1174
UnreallyHard
closed
8 months ago
0
Heretic: Use HHEVER lump to set HHE version for HEHACKED lumps
#1173
kitchen-ace
opened
8 months ago
4
Heretic & Hexen: any key opens the menu when not in a demo
#1172
kitchen-ace
closed
8 months ago
0
Changelog updates
#1171
mikeday0
closed
2 months ago
19
Heretic: use safe function for puff spawning
#1170
JNechaevsky
closed
8 months ago
0
Heretic demo desyncs
#1169
kitchen-ace
closed
8 months ago
1
Aspect ratio wording for Doom
#1168
SoDOOManiac
closed
8 months ago
0
Heretic: support automatic version selection of HEHACKED patches
#1167
kitchen-ace
opened
8 months ago
2
Heretic: mace spawning spots limit handling
#1166
JNechaevsky
opened
8 months ago
5
Hexen: remove redundant r_angle initialization
#1165
JNechaevsky
closed
8 months ago
0
Get full output from libsamplerate by default
#1164
mikeday0
closed
8 months ago
0
Issue with running Crispy DOOM through Steam (via non-steam game system)
#1163
snekyo
opened
8 months ago
3
[Heretic & HeXen (kind of)] Sound Effects are too Quiet
#1162
snekyo
closed
8 months ago
6
[Crispy HeXen/Heretic] Are there any options for the -version command?
#1161
snekyo
closed
8 months ago
3
Hexen: saving in a slot other than the top one shows the mapname in the top slot
#1160
kitchen-ace
closed
8 months ago
0
Hexen: don't interpolate mobjs that pass through teleporters
#1159
JNechaevsky
closed
8 months ago
0
Broken Map Marker System
#1158
snekyo
closed
8 months ago
3
Hexen: silent teleports cause visual glitches with uncapped framerate
#1157
kitchen-ace
closed
8 months ago
1
Hexen: remove redundant sizeof multipler for fixed colormaps handling
#1156
JNechaevsky
closed
8 months ago
0
Heretic: custom brightmap for serpent torch
#1155
kitchen-ace
closed
8 months ago
0
Hexen: fix possible overflows on walls rendering
#1154
JNechaevsky
closed
9 months ago
2
Update truecolor code
#1153
JNechaevsky
closed
9 months ago
2
raven: Fix medusa effect
#1152
mikeday0
closed
9 months ago
1
Heretic & Hexen: demo playback fixes
#1151
kitchen-ace
closed
9 months ago
2
FOV slider?
#1150
roselorr
opened
9 months ago
2
No Music from Sigil Shreds wad nor Sigil 2 Shreds
#1149
Jenavieve-Rose
closed
9 months ago
5
Improve Hexen polyobject interpolation
#1148
mikeday0
closed
9 months ago
0
Hexen: demos can desync when uncapped framerate is on
#1147
kitchen-ace
closed
9 months ago
6
Heretic & Hexen: multipatch 2S midtex causes medusa
#1146
kitchen-ace
closed
9 months ago
4
Hexen: add true color support
#1145
JNechaevsky
closed
9 months ago
18
Press F1 for Help on Accessibility screen in Setup doesn't work
#1144
dftf-stu
opened
9 months ago
3
Heretic: improve flat scrolling animations
#1143
kitchen-ace
closed
9 months ago
8
Fixed another p_map.c comment typo
#1142
SoDOOManiac
closed
9 months ago
0
Minor sideloading improvements
#1141
mikeday0
closed
9 months ago
0
Heretic: back to tablified automap colors antialiasing
#1140
JNechaevsky
closed
9 months ago
12
Heretic and Hexen: check if saving is allowed
#1139
JNechaevsky
closed
9 months ago
0
Heretic: fix hitscan/missile puffs disappearing in certain areas
#1138
JNechaevsky
closed
9 months ago
5
Heretic/Hexen: possible to save a game when no game running, leads to segfault
#1137
kitchen-ace
closed
9 months ago
6
Heretic: update P_GroupLines and (re-)create BLOCKMAP if necessary
#1136
JNechaevsky
closed
9 months ago
4
Heretic: apply brightmaps to D'Sparil teleporting frames
#1135
JNechaevsky
closed
9 months ago
3
The zero gamma index in array is 9, not 10
#1134
SoDOOManiac
closed
9 months ago
3
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