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godotengine
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godot-csharp-vscode
Debugger and utilities for working with Godot C# projects in VSCode
https://marketplace.visualstudio.com/items?itemName=neikeq.godot-csharp-vscode
MIT License
145
stars
27
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issues
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Intellisense randomly stops working out of nowher
#65
herrobriam
closed
1 month ago
1
Godot debugging process does not work with new update. (Project is abandoned?)
#64
oncoremarco
closed
6 months ago
4
MacOS Play in editor not work
#63
KarryCharon
opened
7 months ago
2
Attach Not Working.
#62
devprog-dev
opened
9 months ago
0
Plugin Does not support Godot 4.0 and higher update README
#61
Dantali0n
closed
8 months ago
2
Code linting in vs code bugs out and it doesnt recognize "Godot" namespace when adb is turned on
#60
adarshcat
opened
12 months ago
1
Please indicate in the extension Readme that Godot 4 is not supported
#59
lunafoxfire
opened
1 year ago
4
There were problems loading project .csproj
#58
preichling
closed
4 months ago
3
Full compatibility with Roslyn
#57
cybernaut4
closed
1 year ago
11
Add support for Godot 4.0
#56
raulsntos
opened
1 year ago
6
"Property sourceFileMap is not allowed."
#55
dozingpip
opened
1 year ago
1
Failed to launch Godot instance when trying to Run and Debug Godot 4 projects (non-Mono projects)
#54
alfredbaudisch
closed
2 years ago
1
Debugger Does Not Launch
#53
micahpearlman
opened
2 years ago
4
Support metadata file with Windows new lines
#52
raulsntos
closed
2 years ago
0
Unable to run a project using "Launch" option cause of "\r" in tasks.json
#51
fhgaha
closed
2 years ago
4
Specify .NET SDK version for Godot 3.5 newcomers
#50
marcosdly
closed
2 years ago
2
Add Input Map Autocompletion for GetAxis and GetVector
#49
Braveo
opened
2 years ago
0
[Bug] Attach to the correct project on multi project setups?
#48
DasOhmoff
opened
2 years ago
0
Bump Newtonsoft.Json from 12.0.3 to 13.0.1 in /GodotDebugSession
#47
dependabot[bot]
closed
2 years ago
0
Debug extremly slow/hanging after resource load in code
#46
Nijco
opened
2 years ago
0
Add a 'clean' task to C# task list
#45
blackears
opened
2 years ago
7
Stopping the debugging does not also stop the game
#44
atirut-w
opened
2 years ago
1
Support for Godot 4 + mono
#43
nonunknown
opened
2 years ago
28
Attach not working
#42
lenscas
opened
2 years ago
3
Fix Webpack Config for Newer NodeJS Versions
#41
manuth
closed
2 years ago
5
Debugging hangs and does nothing
#40
TimCoraxAudio
closed
4 months ago
4
Fix extension for 4.0
#39
raulsntos
closed
1 year ago
5
Only attach works with Godot 4.0
#38
markdibarry
closed
2 years ago
5
Android/ios Debugging
#37
MrZak-dev
opened
2 years ago
0
[MAC] VScode CSharp has no code prompt
#36
eighteen-k-gold-malow
opened
2 years ago
2
Use platform specific path
#35
raulsntos
closed
2 years ago
1
Can't debug at all
#34
TimCoraxAudio
closed
2 years ago
9
Document 0.2.0 features
#33
raulsntos
closed
2 years ago
1
Debug Console
#32
sttifer
opened
2 years ago
2
Mac OS add support for Debug and System Output
#31
LordBrkica
closed
2 years ago
6
All run and debug options are not working
#30
Nukiloco
closed
2 years ago
1
Incompatible with recent VSC Version
#29
eazrael
closed
2 years ago
3
Add support for diffirrent Godot project paths
#28
alexaisok
closed
2 years ago
4
Use local `webpack` and restore C# projects
#27
raulsntos
closed
3 years ago
1
"Play in Editor" hangs when Godot project is in subdirectory
#26
alexaisok
closed
2 years ago
30
New release to Marketplace?
#25
sjml
closed
2 years ago
5
Add debug configuration to launch a specified scene
#24
raulsntos
closed
2 years ago
1
Running from vscode doesn't work
#23
tapir
closed
2 years ago
3
Assets and configuration providers
#22
raulsntos
closed
2 years ago
1
Use executableArguments when launching the Godot process with MedallionShell
#21
raulsntos
closed
3 years ago
4
Use executableArguments when launching the Godot process
#20
raulsntos
closed
3 years ago
1
executableArguments are being ignored
#19
Twofour2
closed
3 years ago
1
Launching doesn't make a new build?
#18
Torguen
closed
2 years ago
3
Unable to watch globals
#17
AntonC9018
opened
3 years ago
0
Code completion of the generic type parameter in GetNode
#16
atadi96
opened
3 years ago
2
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