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hadashiA
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VContainer
The extra fast, minimum code size, GC-free DI (Dependency Injection) library running on Unity Game Engine.
https://vcontainer.hadashikick.jp
MIT License
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A system registered using RegisterSystemIntoDefaultWorld remains even after going out of scope
#705
Y-YoL
opened
8 hours ago
0
How to disable force injection for type registered by RegisterComponentInHierarchy
#704
Hitomilras
closed
1 day ago
1
Fix so that “DontDestroyOnLoad” takes precedence when there are multiple LifetimeScope of the same class.
#703
IShix-g
opened
1 week ago
1
How to Register Singletons that reference other Singletons?
#702
fckaye
opened
1 week ago
3
Fix Diagnostics window Type column overflow + InstanceTreeView exception
#701
dadahsueh
closed
3 weeks ago
2
Add an overload method RegisterEntryPoint
#700
MatthieuG9
closed
3 weeks ago
2
Update entrypoint.mdx
#699
Dmitrii-Sokolov
closed
3 weeks ago
2
Fix a bug that collection resolving does not used exists instance in parent
#698
hadashiA
closed
3 weeks ago
1
Strange behavior with ChildLifetimeScope, IEnumerable and Singleton.
#697
Akeit0
closed
3 weeks ago
2
Fix Diagnostics tree view Type column overlap
#696
dadahsueh
closed
3 weeks ago
2
Add non-generic RegisterInstance overload
#695
Valax321
opened
1 month ago
3
Add InstantiateAsync method to ObjectResolverUnityExtensions.cs
#694
rougsig
opened
2 months ago
0
Fix compilation error in 2021.3
#693
hadashiA
closed
2 months ago
1
feature: Add protected FindParent method
#692
gtg092x
closed
1 month ago
6
Fix duplicate injection issue + introduce Editor tests
#691
in3orn
closed
2 months ago
6
Compilation error on Unity2021.3.0~Unity2021.3.17.
#690
Akeit0
closed
2 months ago
1
VContainerSettings collide with Unity RuntimeTests
#689
mixedHans
opened
2 months ago
0
fix source generator for public property private setter
#688
TS696
closed
2 months ago
2
Fix unintended multiple registrations
#687
Akeit0
closed
2 months ago
3
[Bug] EntryPoint is called twice
#686
kochounoyume
closed
2 months ago
0
Fix compilation error for C# 7
#685
hadashiA
closed
2 months ago
1
[website] Update docs
#684
hadashiA
closed
2 months ago
1
List pool usage extended to other valiable places
#683
Raegan03
closed
2 months ago
2
Fix generator condition
#682
hadashiA
closed
2 months ago
1
Fix for usage of ListBuffer to be properly released
#681
Raegan03
closed
2 months ago
2
Fix compilation error with UniTask
#680
hadashiA
closed
2 months ago
1
Make IAsyncStartable available on Unity 2021.3 using System.Threading.Tasks.Task
#679
left-
closed
2 months ago
2
Proposal: IFocusable for OnApplicationFocus().
#678
maxgmer
opened
3 months ago
1
Bugs in Playmode tests
#677
hendrik-schulte
closed
1 month ago
1
Are there any platform restrictions/gotchas?
#676
boraty14
closed
3 months ago
1
Refine PlayerLoopRunner loop
#675
hadashiA
closed
2 months ago
1
Optimization of the search for the target of SourceGenerator
#674
hadashiA
closed
2 months ago
1
Registering Client and Server Worlds in VContainer
#673
H4CK3R0FF1C14L
opened
3 months ago
1
Optimize PlayerLoopRunner
#671
hadashiA
closed
2 months ago
0
Fix directory structures
#670
hadashiA
closed
3 months ago
1
If a subclass defines a private field with the same name as one in the baseclass, it will cause some private fields in the baseclass not to be injected.
#669
1000111001
closed
2 months ago
1
Improve source generator target type
#668
hadashiA
closed
1 month ago
0
How to build SourceGenerator?
#667
nqtwilford
closed
3 months ago
1
Fix CappedArrayPool some bug
#666
Ruoh3kou
closed
3 months ago
2
Updating 1.13.1 -> 1.15.4 breaks [Inject] to static method
#664
hagabooga
closed
4 months ago
0
Fix a bug that ScopedContainerBuilder.Exists to not search two levels above
#663
hadashiA
closed
4 months ago
1
IObjectResolver.Instantiate() makes prefab dirty.
#662
yellowisher
opened
4 months ago
1
Added test and fix for when a game object throws during instantiation
#660
NordlightPer
closed
4 months ago
2
VContainer for non-unity usage?
#659
man-chi
closed
3 months ago
1
Fix diagnostics key
#658
hadashiA
closed
4 months ago
1
Unit Test sample
#657
PrarR
closed
4 months ago
4
Port: Added a TryResolve method to IObjectResolver #585
#656
hadashiA
closed
5 months ago
1
Fix Diagnostic window.
#655
DenisPimenov
closed
4 months ago
2
Fix RootLifetimeScope
#654
hadashiA
closed
5 months ago
3
[Unity] Support for Injecting into GameObject by component and at runtime
#653
lamlnt
closed
4 months ago
1
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