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quaazar
Realtime 3D engine
BSD 3-Clause "New" or "Revised" License
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Text rendering via signed distance fields
#106
hadronized
closed
9 years ago
1
Distinction between geometry stage and rasterizer for shader materials
#105
hadronized
opened
9 years ago
0
Orientation is not really practical
#104
hadronized
closed
9 years ago
0
Model missing
#103
hadronized
closed
9 years ago
1
ShaderSemantics per GroupModel
#102
hadronized
closed
9 years ago
0
Compositing frames with different level of details
#101
hadronized
closed
9 years ago
2
Improve Transform creation
#100
hadronized
closed
9 years ago
1
Hierarchies are way too rigid
#99
hadronized
opened
9 years ago
0
In Render.Mesh, what the hell is vnb for?
#98
hadronized
opened
9 years ago
0
RenderLayer should support several shaders
#97
hadronized
closed
9 years ago
1
Toward a safer OpenGL layer
#96
hadronized
opened
9 years ago
1
Remove AMD_vertex_shader_layer extension use
#95
hadronized
closed
9 years ago
0
Uniformable Layer instance is wrong
#94
hadronized
opened
9 years ago
0
Referential transparency
#93
hadronized
closed
9 years ago
0
Wrap OpenGL drawing functions
#92
hadronized
closed
9 years ago
0
Semantics in user space
#91
hadronized
closed
9 years ago
1
Lose clock submodule
#90
hadronized
closed
9 years ago
0
Crashes when not using any ShadowConf
#89
hadronized
opened
9 years ago
0
Replace typeclasses by standard polymorphism
#88
hadronized
closed
9 years ago
2
Program'
#87
hadronized
closed
9 years ago
0
New file tree
#86
hadronized
closed
9 years ago
0
glBindTextureUnit
#85
hadronized
opened
9 years ago
0
Immutable OpenGL buffers
#84
hadronized
opened
9 years ago
0
Light shafts
#83
hadronized
opened
9 years ago
1
Wrong texture loading or wrong UV mapping?
#82
hadronized
closed
9 years ago
1
Untracked TODO
#81
hadronized
closed
9 years ago
0
Type duplication
#80
hadronized
closed
9 years ago
1
Compositing
#79
hadronized
closed
9 years ago
1
Envmap
#78
hadronized
opened
9 years ago
0
Deferred renderer
#77
hadronized
closed
9 years ago
0
Shadows
#76
hadronized
closed
9 years ago
0
Support format YCbCr
#75
hadronized
closed
9 years ago
0
RenderLayers
#74
hadronized
closed
9 years ago
0
Loadable cubemaps
#73
hadronized
opened
9 years ago
0
Scene hierarchy and instances
#72
hadronized
closed
9 years ago
0
Rename Entity to Transform
#71
hadronized
closed
9 years ago
0
Generalizing Vertex
#70
hadronized
opened
9 years ago
0
swapBuffers needs a new name
#69
hadronized
closed
9 years ago
1
How to export semantics?
#68
hadronized
closed
9 years ago
1
User-driven shader
#67
hadronized
closed
9 years ago
1
clock dependency
#66
hadronized
closed
9 years ago
2
Spherical Harmonics (SH) lighting
#65
hadronized
opened
9 years ago
0
Geometry instancing
#64
hadronized
opened
9 years ago
1
Remove withArrayLen functions from Uniformable instances
#63
hadronized
closed
9 years ago
0
Cut the uniform location field in Uniform
#62
hadronized
closed
9 years ago
1
Soft shadows
#61
hadronized
opened
9 years ago
0
Cube
#60
hadronized
closed
9 years ago
0
Basic acceleration
#59
hadronized
closed
9 years ago
0
TriangleMesh
#58
hadronized
closed
9 years ago
0
Quadrics: disk
#57
hadronized
closed
9 years ago
0
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