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ianmackenzie
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elm-3d-scene
A high-level 3D rendering engine for Elm, with support for lighting, shadows, and realistic materials.
https://package.elm-lang.org/packages/ianmackenzie/elm-3d-scene/latest/
Mozilla Public License 2.0
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Add Option type
#59
ianmackenzie
closed
4 years ago
1
Add supersampling option
#58
ianmackenzie
closed
4 years ago
1
Make "fast soft lighting" the default?
#57
ianmackenzie
closed
4 years ago
0
Add ability to enable/disable antialiasing
#56
ianmackenzie
closed
4 years ago
1
Add simpler versions of Scene3d.toHtml
#55
ianmackenzie
closed
4 years ago
1
Add support for non-uniform scaling
#54
ianmackenzie
opened
4 years ago
0
Add support for texture-based backgrounds
#53
ianmackenzie
opened
4 years ago
1
Add support for automatic texture mapping
#52
ianmackenzie
opened
4 years ago
1
Optimize/minify shaders during code generations step
#51
ianmackenzie
opened
4 years ago
0
Switch to separate color and float texture types?
#50
ianmackenzie
closed
4 years ago
1
Add support for normal maps
#49
ianmackenzie
opened
4 years ago
1
Use MikkTSpace standard for normal map computation
#48
ianmackenzie
closed
4 years ago
0
Add support for ambient occlusion maps
#47
ianmackenzie
opened
4 years ago
0
Switch to opaque Background type
#46
ianmackenzie
closed
4 years ago
1
Add support for HDR
#45
ianmackenzie
closed
4 years ago
1
Switch to accepting material as first argument
#44
ianmackenzie
closed
4 years ago
1
Allow mirroring shadows
#43
ianmackenzie
closed
4 years ago
0
Fix list of examples
#42
declension
closed
4 years ago
1
Support polygonal lights
#41
ianmackenzie
opened
4 years ago
0
Consider Namespacing library dependencies
#40
ChristophP
closed
4 years ago
5
Examples don't compile
#39
ChristophP
closed
4 years ago
5
Create demo scenes for material/light picking
#38
ianmackenzie
closed
4 years ago
1
Add support for MSDF text
#37
ianmackenzie
opened
4 years ago
0
Allow for dynamic background color
#36
ianmackenzie
closed
4 years ago
1
Improve shadow implementation
#35
ianmackenzie
closed
4 years ago
1
Add the lack example and update elm-physics version
#34
w0rm
closed
4 years ago
0
Implement optimized sphere mesh
#33
ianmackenzie
opened
4 years ago
1
Improve line rendering
#32
ianmackenzie
opened
4 years ago
0
Update Physics example
#31
w0rm
closed
4 years ago
1
Add model loading support?
#30
ianmackenzie
opened
4 years ago
7
Reference: Add texture support
#29
Zinggi
closed
4 years ago
10
Clarify relationship with elm-units etc.
#28
ianmackenzie
closed
4 years ago
2
Simplify the physics demo
#27
w0rm
closed
5 years ago
1
Add support for silhouette edges
#26
ianmackenzie
opened
5 years ago
2
Switch to correct sRGB gamma correction
#25
ianmackenzie
closed
5 years ago
1
Allow specifying lights by temperature
#24
ianmackenzie
closed
5 years ago
1
Add level of detail handling
#23
ianmackenzie
opened
5 years ago
0
Support Perlin or similar noise for procedural textures
#22
ianmackenzie
opened
5 years ago
2
Implement debug rendering mode
#21
ianmackenzie
opened
5 years ago
0
Add Scene3d.Cache type for WebGL rendering
#20
ianmackenzie
opened
5 years ago
1
Support server-based rendering via streaming video?
#19
ianmackenzie
opened
5 years ago
1
Set up public ray tracing service?
#18
ianmackenzie
opened
6 years ago
1
Use translateZ for improved performance?
#17
ianmackenzie
opened
6 years ago
0
Add support for CIE standard reference light sources
#16
ianmackenzie
opened
6 years ago
0
Add overlay support
#15
ianmackenzie
opened
6 years ago
0
Move texture generation code into its own repository
#14
ianmackenzie
closed
5 years ago
2
Add drawable packing
#13
ianmackenzie
opened
6 years ago
2
Allow efficient dynamic coloring
#12
ianmackenzie
closed
5 years ago
1
Implement ambient occlusion
#11
ianmackenzie
opened
6 years ago
0
Add edge highlighting
#10
ianmackenzie
opened
6 years ago
1
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