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jacksondunstan
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UnityNativeScripting
Unity Scripting in C++
https://jacksondunstan.com/articles/3938
MIT License
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bug
#74
lcals
closed
2 years ago
0
why sometimes transform x, y stops working but z works fine?
#73
MyelinsheathXD
opened
2 years ago
1
Set abstract base method declarations as virtual
#72
philipcass
closed
3 years ago
1
Set abstract base method declarations as virtual
#71
philipcass
closed
3 years ago
1
Fix CPP event accessors
#70
philipcass
closed
3 years ago
1
Fix for standalone builds defaulting to int parameters
#69
philipcass
closed
3 years ago
1
Bindings generator does not handle multiple derived types
#68
philipcass
opened
3 years ago
3
Generated bindings cause errors when compiling for il2cpp on OSX Standalone
#67
philipcass
closed
3 years ago
3
Update README
#66
majorika
closed
3 years ago
1
Some fixes
#65
Kaladrius2trip
closed
3 years ago
3
Declare an enum in NativeScriptTypes.json
#64
stonfute
closed
4 years ago
1
Using 2D arrays
#63
stonfute
closed
4 years ago
5
Binding build error
#62
lcals
closed
4 years ago
1
problem with calling typed method with arguments
#61
merlin1277
opened
4 years ago
2
Crash in release build when returning a string from a method
#60
SeleDreams
opened
4 years ago
3
Bug preventing the generation of bindings.
#59
SeleDreams
closed
4 years ago
1
Bindings.h contains a definition for the function but not Bindings.cs
#58
SeleDreams
closed
4 years ago
1
Fixed some null references, added a warning in case of forgotten Para…
#57
SeleDreams
closed
4 years ago
1
Keeps waiting for compile
#56
SeleDreams
closed
4 years ago
1
Couldn't open Native Library
#55
SeleDreams
closed
4 years ago
7
"Exception: Couldn't open native library" on Linux
#54
mikkomcmenamin
closed
4 years ago
2
Workflow improvement - Delete Bindings
#53
AustinSmith13
opened
4 years ago
2
[#51] Fix performance issue with Object Store
#52
AustinSmith13
closed
4 years ago
5
Performance question - Having lots of c++ monobehaviour's is slower than expected.
#51
AustinSmith13
closed
4 years ago
8
Generate code failed without any error Log..
#50
Zoranner
closed
4 years ago
2
Unable to compile for IComparable
#49
sekkit
closed
4 years ago
2
All datatypes' json file as default
#48
sekkit
closed
5 years ago
1
CodeGen Compatibilty breaks
#47
sekkit
closed
5 years ago
8
How to do Coroutine in c++
#46
sekkit
closed
5 years ago
1
[Need merge back feature]Frequently crash with memory linkedlist
#45
sekkit
closed
5 years ago
11
Strange iOS Symbol Name(build error)
#44
sekkit
closed
5 years ago
1
Convert System::String to c char string or std::string
#43
kitsek
closed
5 years ago
5
How to new GameObject(constructor not correct)
#42
sekkit
closed
5 years ago
2
Define Arrays parameter caused an error
#41
sekkit
closed
5 years ago
3
[Critical] .Net4.x crashes
#40
sekkit
opened
5 years ago
7
No PlacementNew alternative
#39
sekkit
closed
5 years ago
10
MacOS il2cpp build thread problem
#38
sekkit
closed
5 years ago
1
BootScript cannot be disabled
#37
sekkit
closed
5 years ago
5
Il2cpp build failed with Unity2018.4.5 on MacOS10.14.6
#36
sekkit
closed
5 years ago
3
Crash upon re-playing with Python plugin
#35
sekkit
closed
5 years ago
2
How to automatic convert C++ types to Managed types?
#34
sekkit
closed
5 years ago
2
How to debug in C++?
#33
kitsek
closed
5 years ago
1
Not working good in Windows
#32
kitsek
closed
5 years ago
5
A small idea to embed Python in C++
#31
sekkit
closed
5 years ago
2
Project needs minor updates for Unity 2019.1.8f1
#30
ip
closed
5 years ago
2
UnityEngineTimePropertyGetDeltaTime's return type is wrong
#29
nifh80s
closed
5 years ago
12
crash with scripting runtime version: NET 4.x Equivalentm zorks with 3.5NET
#28
merlin1277
closed
5 years ago
1
I want to say your 'readme' have some mistakes.
#27
reitowo
closed
5 years ago
0
can't use std::string?
#26
sonygod
closed
5 years ago
1
Property bug?
#25
sonygod
closed
5 years ago
3
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