issues
search
jekyllgrim
/
UniversalFlexibleHUD
Universal flexible HUD for GZDoom
29
stars
5
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
[BUG] In Hands of Necromancy 2 when you transform from animal form into base form, crosshair bars (health/ammo/enemy HP) disappear
#27
SinaelDOverom
opened
1 month ago
0
[FEATURE REQUEST] Separate the armor and health elements from the mugshot.
#26
Sol1vaN
closed
2 months ago
2
[Bug] Minimap disappears when the map is revisited on hub-type maps
#25
sanscriptum
opened
3 months ago
1
[Feature request] Add scaling for mapstats lines
#24
sanscriptum
opened
4 months ago
0
[Enhancement] Disable while on titlemap
#23
IrisWasTaken1
closed
5 months ago
1
[BUG] Minimap shows some of the Boom-specific lines as activateable even if they are not (Action 261, 213 and some others)
#22
SinaelDOverom
opened
6 months ago
0
[BUG] Minimap stops rendering lines (maybe somehow related to portals or ROR)
#21
SinaelDOverom
opened
7 months ago
2
[Feature request] Additional colors and line thickness setting for several Minimap lines
#20
SinaelDOverom
opened
7 months ago
2
[Feature request] Ammo bars
#19
SinaelDOverom
closed
7 months ago
5
[BUG?] Ammo counter highlights first ammo type even if it's not the ammo type used by the gun.
#18
SinaelDOverom
closed
7 months ago
2
[BUG] Minimap does not respect Map Marker status (enabled/disabled), and shows everything anyway.
#17
SinaelDOverom
closed
7 months ago
3
[Feature request] Minimap: add ability to toggle map markers on/off and size multiplier.
#16
SinaelDOverom
opened
7 months ago
0
Crash in chex.wad E1M1?
#15
EtherBot
closed
2 months ago
2
Russian translation update
#14
SkullGamer205
closed
8 months ago
3
[Enchancement] Add more customization
#13
SkullGamer205
opened
8 months ago
13
[ BUG ] Custom var duplicate in Brutal Mods.
#12
SkullGamer205
closed
8 months ago
1
Armor absorption indicator?
#11
Solstice2335
closed
8 months ago
2
Health / armor numbers
#10
takesnodamage
closed
8 months ago
3
Some scaling options and others (pull request)
#9
Sol1vaN
closed
8 months ago
9
Json-based built-in Presets
#8
RicardoLuis0
closed
10 months ago
0
Example Built-in Preset
#7
RicardoLuis0
closed
11 months ago
0
Presets
#6
RicardoLuis0
closed
11 months ago
0
use a fixed scale for minimap blocklines iteration
#5
RicardoLuis0
closed
1 year ago
0
[DN3Doom & FlexiHUD] Crash after drop items.
#4
SkullGamer205
closed
1 year ago
2
few improvements in russian translation
#3
Blueberryy
closed
1 year ago
1
Failure when saving game
#2
NonEmployee
closed
1 year ago
3
Crash on Startup
#1
NonEmployee
closed
1 year ago
1