issues
search
jellewie
/
Unity-Gnorts
Gnorts an RTS unity game
11
stars
7
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
'Building pop-up' should have hoverover text
#56
jellewie
closed
5 years ago
1
Keep
#55
jellewie
opened
5 years ago
1
Terrain
#54
jellewie
opened
5 years ago
0
The git project is missing some files
#53
jellewie
closed
5 years ago
1
ShowMessage should spring in action
#52
jellewie
closed
5 years ago
0
Save and load function
#51
jellewie
opened
5 years ago
5
Sometimes the DropDown pop-Up menu doesnt work
#50
jellewie
closed
5 years ago
1
Menu Settings - Settings
#49
jellewie
opened
5 years ago
1
AI
#48
jellewie
opened
5 years ago
4
Add drag & drop support to place buildings.
#47
JorisVanEijden
closed
5 years ago
3
rename the 'Castle' to 'Keep'
#46
jellewie
closed
5 years ago
0
Estates?
#45
jellewie
opened
5 years ago
0
Iron Mine
#44
jellewie
opened
5 years ago
0
Stone quarry
#43
jellewie
opened
5 years ago
0
Ox tether (moved wood stone and iron)
#42
jellewie
opened
5 years ago
0
Woodcutter (gets wood)
#41
jellewie
opened
5 years ago
0
Trees
#40
jellewie
opened
5 years ago
1
Remove building Returns
#39
jellewie
closed
5 years ago
1
Fix wooden gate, it's 1 to low (Part of #19)
#38
jellewie
closed
5 years ago
0
Remove rest of ignored files from repository.
#37
JorisVanEijden
closed
5 years ago
0
Remove ignored files from the repo.
#36
JorisVanEijden
closed
5 years ago
1
Quick fix for custom destruct cursor.
#35
JorisVanEijden
closed
5 years ago
4
Drop down menu settings are not initialised
#34
jellewie
closed
5 years ago
0
dropdown menu isnt hidden when loading a level
#33
jellewie
closed
5 years ago
0
The BuildingsPopUp-InputDropdown is triggered when loading a level
#32
jellewie
opened
5 years ago
0
Let the minimap follow where the camera is looking
#31
JorisVanEijden
closed
5 years ago
1
Make controls time based not frame base #Idiot
#30
jellewie
closed
5 years ago
0
Improve edgescroll multible windows
#29
jellewie
opened
5 years ago
0
default Keybindings duplicates will not be colored
#28
jellewie
closed
5 years ago
8
Rewrite input manager key bindings code
#27
jellewie
closed
5 years ago
0
You can build on top of the Castle ground
#26
jellewie
closed
5 years ago
0
Change mouse icon (while removing)
#25
jellewie
closed
5 years ago
0
cant build there message
#24
jellewie
closed
5 years ago
3
Shift building still allows to stack buildings
#23
jellewie
closed
6 years ago
0
Building while already selecting doesnt work
#22
jellewie
closed
6 years ago
0
Automate icon making
#21
jellewie
opened
6 years ago
0
Color double keybindings
#20
jellewie
closed
5 years ago
0
Add prefab for all buildings
#19
jellewie
opened
6 years ago
0
#12 UI - Make the estate button work
#18
jellewie
opened
6 years ago
0
#12 UI - Graph button
#17
jellewie
opened
6 years ago
0
#12 UI - Trading/info button
#16
jellewie
opened
6 years ago
0
#12 UI - Stock overview
#15
jellewie
closed
5 years ago
0
#12 UI - Fight/command menu
#14
jellewie
opened
6 years ago
0
#12 UI - Buildmenu
#13
jellewie
closed
5 years ago
1
UI interface
#12
jellewie
opened
6 years ago
0
'P' to pause game
#11
jellewie
opened
6 years ago
0
Double click to select all of the same thing on your screen (soldiers, buildings etc)
#10
jellewie
opened
6 years ago
1
People regen
#9
jellewie
opened
6 years ago
0
Hide heath above death troops, show above troops who are not yet death
#8
jellewie
opened
6 years ago
0
You can not build in a radius X of troops of the enemy
#7
jellewie
opened
6 years ago
0
Previous
Next