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jellewie
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Unity-Gnorts
Gnorts an RTS unity game
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fork andrei
#106
Baleryom
closed
2 years ago
0
fork andrei
#105
Baleryom
closed
2 years ago
0
openStronghold fork
#104
Baleryom
closed
2 years ago
0
openStronghold fork
#103
Baleryom
closed
2 years ago
0
openStronghold fork
#102
Baleryom
closed
2 years ago
0
openStronghold Fork
#101
Baleryom
closed
2 years ago
0
#92 Pop up menu
#100
jellewie
closed
5 years ago
0
92 interactable menus
#99
JorisVanEijden
closed
5 years ago
3
Textures
#98
jellewie
opened
5 years ago
0
Stockpile
#97
jellewie
opened
5 years ago
0
Granary
#96
jellewie
opened
5 years ago
0
[LOW PRIORITY] Language
#95
jellewie
opened
5 years ago
0
Market_Place
#94
jellewie
opened
5 years ago
0
Gray out buildings
#93
jellewie
opened
5 years ago
0
UI OnBuildingClick (now called Pop-up)
#92
jellewie
opened
5 years ago
0
DrawBridge
#91
jellewie
opened
5 years ago
0
Create generic modal dialog system and apply it to duplicate key bind…
#90
JorisVanEijden
closed
5 years ago
0
FirstFree tag functionality
#89
jellewie
opened
5 years ago
0
Refactored building info a bit.
#88
JorisVanEijden
closed
5 years ago
0
Apply rounding to nearest int before saving position and rotation.
#87
JorisVanEijden
closed
5 years ago
1
spiked wall collider
#86
jellewie
closed
5 years ago
0
Renaming the gate 'gate' names
#85
jellewie
closed
5 years ago
0
Replace BuildSpecial magic numbers with enum.
#84
JorisVanEijden
closed
5 years ago
0
Rename struct to avoid conflict with UnityEngine.UI.Button
#83
JorisVanEijden
closed
5 years ago
0
fix readme spelling errors and general niceness
#82
jespertheend
closed
5 years ago
0
Button constants
#81
JorisVanEijden
closed
5 years ago
1
Draw building in hand on top of everything
#80
JorisVanEijden
opened
5 years ago
2
Show message when build key held down
#79
JorisVanEijden
closed
5 years ago
1
Add tool to tools menu to auto-size box colliders
#78
JorisVanEijden
closed
5 years ago
3
Add in-hand functionality
#77
JorisVanEijden
closed
5 years ago
1
Fog of war? [LOW]
#76
jellewie
opened
5 years ago
0
Gate and Tower should be able to be place in place of walls
#75
jellewie
closed
5 years ago
1
Currcency
#74
jellewie
closed
5 years ago
1
Fire_Basket
#73
jellewie
opened
5 years ago
2
the string to save to TXT can be to long
#72
jellewie
closed
5 years ago
2
Building rotation should be rounded to an int
#71
jellewie
closed
5 years ago
2
Wooden spiked wall can go to much down
#70
jellewie
closed
5 years ago
1
Change storage (wood) to be a float behind scenes
#69
jellewie
closed
5 years ago
0
Change keybinding names
#68
jellewie
closed
5 years ago
1
Scale UI
#67
jellewie
closed
5 years ago
1
When near to buildings hide the roof?
#66
jellewie
opened
5 years ago
0
Settings
#65
jellewie
closed
5 years ago
1
[LOW PRIORITY] Main Scene
#64
jellewie
opened
5 years ago
0
Outline on selected building (And InHand?)
#63
jellewie
opened
5 years ago
1
Production buildings default settings (Lumberjack / Quarries)
#62
jellewie
opened
5 years ago
0
Ox_tether default settings
#61
jellewie
opened
5 years ago
0
Stairs should not be affected by buildings
#60
jellewie
closed
5 years ago
0
change 'Castle structures' to 'Wall_Buildings'
#59
jellewie
closed
5 years ago
1
Make shortcuts work (keybindings/shortcuts)
#58
jellewie
opened
5 years ago
2
Building pop-up text should be bigger
#57
jellewie
closed
5 years ago
1
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